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Operation Dead End 3.0

Submitted by Templarion
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Operation Dead End is based on 'Night of the Living Dead 1.9' created by whoiswood and one unknown creator.

It is very hard to find a perfect balance in a game where everything depends on skills of players. At the moment I consider the map difficulty to "hard for marines" and "medium for zombies". So both teams have to think their moves at least a little.

Basic idea:
Defend the town against zombies. Marines win if they kill all zombies OR call an airstrike to kill all zombies. Zombies win if they kill all marines (includes computer player units, too).

Some basic tactics:

MARINES
1) Fight for every inch. Don't retreat to the end corner just to wait your doom.
2) Mines (Claymore M18A1) are very important. Buy them and use them wisely.

ZOMBIES
1) Always attack together at least with one other player.
2) Don't waste bosses. They are strong but doesn't stand a chance against a full squad of marines.

Keywords:
zombie, dead, living, night of the living dead, zombie attack, templarion, space marine, space marines, defense
Contents

Operation Dead End 3.0 (Map)

Reviews
Moderator
20:17, 16th Mar 2009 by bounty hunter2: We have to clear some things up: 1. Is this map made 100% by you? I think no, as you wrote it. 2. If not, did you have permission to upload/edit? (I need a screenshot proof) Until then, Rejected.
  1. 20:17, 16th Mar 2009 by bounty hunter2:
    We have to clear some things up:
    1. Is this map made 100% by you? I think no, as you wrote it.
    2. If not, did you have permission to upload/edit? (I need a screenshot proof)

    Until then, Rejected.
     
  2. punwisp

    punwisp

    Joined:
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    reminds me of boxhead xD