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Only one Spell effect

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Well decided to use

Polymorph HP Regen Detect
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
If (((Picked unit) is Polymorphed) Equal to True) then do (Advanced - Heal (Picked unit) for (Random percentage) hitpoints) else do (Do nothing)

For the healing, btw anyone know if its possible to hide the healing effect?
 
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