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onisaiyan808's Fishing System v.0.4

Submitted by onisaiyan808
This bundle is marked as approved. It works and satisfies the submission rules.
A fishing system I made for people who are newbies at GUI.

A simple system that allows you to "fish" out of an unit.

I made this system because vercas was asking how to make a fishing system that's GUI and I was kind enough to make one.

This system is being used in my map called "Islanders".

Credits = No need, but recommended since, you know, I made this system and it's only fair that I get credit, you know what I'm saying? :D

CREDITS TO HeroSlayer FOR HELPING ME OUT!

Changelog:
v.0.1: Uploaded system.

v.0.2: Changed screenshot and made the map more professional looking.

v.0.3: Removed leaks, added better looking special effects to look more realistic, added more function to "Cast Fishing" trigger.

v.0.4: Replaced the use of arrays with hashtables. Fixed some bugs that disallowed MUI.


Next version will contain levels which allow you to fish harder fishes and give you a chance to fish another fish while fishing. xD

Keywords:
fishing, system, fish, fishes, awesomeness, gui, newbie, newb, onisaiyan808, heroslayer
Contents

onisaiyan808's Fishing System v.0.4 (Map)

Reviews
Moderator
12:11, 23rd Nov 2008 Hanky: Good work so far. The system is leakless and MUI. The documentation is now ok too. All in all this system could be really useful for GUI users who want to use a system like this in their maps.
  1. 12:11, 23rd Nov 2008
    Hanky:
    Good work so far. The system is leakless and MUI. The documentation is now ok too.

    All in all this system could be really useful for GUI users who want to use a system like this in their maps.
     
  2. Parrothead

    Parrothead

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    Nice screenshot! I'll check this out later.
     
  3. cHeRoL

    cHeRoL

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    I will test it and rate :).
     
  4. Jack_Sparrow93

    Jack_Sparrow93

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    This could be useful on Loap maps as a job xD

    Can I only get fish or can I get the hydra? I didn't get it om my tries... Smart idea, and as u said, it is a newbie system ^^

    Good job!
     
  5. onisaiyan808

    onisaiyan808

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    Wow, thanks!

    You guys are awesome, didn't expect feedback that fast.
     
  6. Paladon

    Paladon

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    Why would it be dog shit? :D
    Nah, joke ;)
    A minor advice:
    Remove the 'Do nothing' action. Replace them with..nothing :D
    It saves some lines in the script.
    EDIT:
    Change the map´s name. 'Just another Warcraft map' is only loath seen.
    Maybe you could add a function that the villager keeps fishing until there are no fishes left at the spot? It should be, of course, interruptable.
     
  7. onisaiyan808

    onisaiyan808

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    On it. I finally see the "Update" button. Ralle oughta make it more revealing. It's like a frigging ninja. T.T

    EDIT: Adding the "Do Nothing" action makes me feel more comfortable in a nonsexual/nonconsensual way.

    EDIT 2: I can't add the function. :( I'm not great enough like you are, Paladon. :D
     
    Last edited: Nov 22, 2008
  8. Blaxor

    Blaxor

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    He meant remove the Do Nothing action and don't replace it with any action. :wink:

    Example:
    You have it something like this (haven't checked your code):
    • Melee Initialization
      • Events
        • Map initialization
      • Conditions
      • Actions
        • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
          • If - Conditions
          • Then - Actions
            • Wait 2.00 seconds
          • Else - Actions
            • Do nothing

    When you should have something like this:
    • Melee Initialization
      • Events
        • Map initialization
      • Conditions
      • Actions
        • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
          • If - Conditions
          • Then - Actions
            • Wait 2.00 seconds
          • Else - Actions


    Remember these are just examples.
     
  9. TheBlooddancer

    TheBlooddancer

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    Its just cause 'Do nothing' and nothing, is the same, and it takes less time to do nothing than 'Do nothing'.

    Also, it makes your code smaller, and therefor more efficient.

    (You can set wisp's opacity = 100 via Vertex coloring)
     
  10. onisaiyan808

    onisaiyan808

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    What? No, you missed the last part of what Paladon, he said to add an interruptable function where I just fish all the fishes out of a wisp.
     
  11. Blaxor

    Blaxor

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    i was just pointing out that the Do Nothing is not needed:hohum:
     
  12. onisaiyan808

    onisaiyan808

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    Then why quote EDIT 2?
     
  13. Syntic_Arrow

    Syntic_Arrow

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    Score: 5/5

    Arguments:

    Very original, nice benefit to any unique map, easy to understand, funny humour, hell funny picture xD
     
  14. Gurkengelee

    Gurkengelee

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    I use it in my map LOAP Ultimate and I must say it is pretty cool and easy to customize. Great piece of work! 5/5!
     
  15. Sube2

    Sube2

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    I love it man, it's being used in the sequel to my old RPG, Settle for Nothing!
     
  16. kikurbut

    kikurbut

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    Why when i open the map it shows some errors missing files etc. ??? pls help
     
  17. yram44

    yram44

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    I think this system is good for pokemon maps :>