Hello. I'm making a Starcraft map and I'm not sure how to do an ability that travels to a certain range, damaging everything it touches. I've almost gotten it, but the problem is that if I target a closer location it only goes that far. I'd like it to head a certain distance in a given direction, then disappear, where the only thing you do that affects it is which direction you point it in. Basically like Raynor's penetrating snipe in the nydus worm mission, except a missile.
I've considered setting the cursor to the maximum distance, but I tried something like that in the past and it didn't work. How would I best go about this?
I've considered setting the cursor to the maximum distance, but I tried something like that in the past and it didn't work. How would I best go about this?