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It looks good, but both those crystals and the blue fires drag the whole terrain down. You should remove both, and use other outlandish/barrensish doodads to variate it more. Also, you should add something more drastical to the ground, it seems to flat, and not that dangerous to fall into
You should delete the fog, delete the blue fire and add some nice good old sharp spikes like every dungeon has. Fixing this you will earn a shiny gem ^.^
I think that the crystals are kindof over doing it, unless that's the plan. I like the fog, but it would be cool to overlay a purple fog with red fog. Although that would be hard.
I think it could use some smoother effects, some darker fog, a zero-lighting effect and then one reddish light object (possibly change the size of it in Magos' model editor) in the middle.
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