• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • ✅ The POLL for Hive's Texturing Contest #33 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!

One unit with many model

Status
Not open for further replies.
Level 21
Joined
Mar 29, 2020
Messages
1,255
do you mean have it morph?

if you actually want to show 2 models at the same time you would need to combine the models into 1 model file that knows how to apply all the animations together. this is probably not a huge deal for good modelers. maybe you can find someone in the modeling requests area to help you stick the units together.

another way to go about it would be to create a dummy model and use knockback and stuff like that to "stick" it to the other model. and also trigger it's animations to mimic the other model. sounds like a mess, but should be possible.
 
Last edited:

Uncle

Warcraft Moderator
Level 67
Joined
Aug 10, 2018
Messages
6,953
If you mean morph, we also have the Set Unit Skin function on more recent versions. I recommend using Custom script for this one, the GUI version is janky.
The function is also a little buggy sometimes.

This will set the unit's skin to Archmage or footman:
  • Set Variable SkinUnit = Some unit
  • Custom script: call BlzSetUnitSkin(udg_SkinUnit, 'Hamg')
  • Custom script: call BlzSetUnitSkin(udg_SkinUnit, 'hfoo')
 
Level 5
Joined
Jun 20, 2019
Messages
84
do you mean have it morph?

if you actually want to show 2 models at the same time you would need to combine the models into 1 model file that knows how to apply all the animations together. this is probably not a huge deal for good modelers. maybe you can find someone in the modeling requests area to help you stick the units together.

another way to go about it would be to create a dummy model and use knockback and stuff like that to "stick" it to the other model. and also trigger it's animations to mimic the other model. sounds like a mess, but should be possible.
do creating a model with different morph in 1 unit mean we have to create an ability so it can turn to uther midel, right?
 

Uncle

Warcraft Moderator
Level 67
Joined
Aug 10, 2018
Messages
6,953
When you reply, make sure your comment is separate from the quote.

Morph abilities have two fields, Normal unit and Alternate unit. A single ability can be used to transform between both forms.
Normal -> Alternate. Alternate -> Normal.

Look at any of the existing morph abilities as examples. Storm Crow Form, Bear Form, Metamorphosis, Chemical Rage, etc...
 
Status
Not open for further replies.
Top