- Joined
- Jun 16, 2012
- Messages
- 2
So I'm a bit new to using Triggers but i followed the advice for a simple unit spawn from this link http://www.hiveworkshop.com/forums/requests-341/hey-im-looking-some-help-triggers-185738/
The Only problem is the units only spawn for player 1 (Red) And not at all for player 2 (Blue)
And since i cant figure out how to take a screen shot for the triggers im just going to re-write exactly what i have on the editor (which is the exact same as in the link but o well)
Events
- Every 5 seconds of game time
Conditions
Actions
- Custom Script set bj_wantDestroyGroup = true
- Unit Group - Pick every unit in (Unit of type Shrine of Azshara) and do (Actions)
Loop Actions
- Set TempPoint = (Position of (Picked unit))
- Unit - Create 1 Footmen for (Owner of (Picked unit)) at TempPoint facing Default building facing degrees
- Custom Script call RemoveLocation(udg_TempPoint)
Any help would be HIGHLY appreciated
The Only problem is the units only spawn for player 1 (Red) And not at all for player 2 (Blue)
And since i cant figure out how to take a screen shot for the triggers im just going to re-write exactly what i have on the editor (which is the exact same as in the link but o well)
Events
- Every 5 seconds of game time
Conditions
Actions
- Custom Script set bj_wantDestroyGroup = true
- Unit Group - Pick every unit in (Unit of type Shrine of Azshara) and do (Actions)
Loop Actions
- Set TempPoint = (Position of (Picked unit))
- Unit - Create 1 Footmen for (Owner of (Picked unit)) at TempPoint facing Default building facing degrees
- Custom Script call RemoveLocation(udg_TempPoint)
Any help would be HIGHLY appreciated