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Unit Group - Pick every unit in TempGroup and do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Unit-type of (Picked unit)) Equal to Dummy Unit 1 Self Kill
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((Owner of (Picked unit)) slot status) Not equal to Is playing
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Then - Actions
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Unit - Remove (Picked unit) from the game
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Else - Actions
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