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One hero that can turn into others

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Mar 16, 2009
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Im having problems thinking of what to do... I want one hero to be able to turn into two other Completely diffrent heroes,Spells diff and all.
Not one hero Spawning another hero, But the hero himself Turning into the other hero(s). Is there any possible way?(Pretty sure there is a way.)

Sorry if this isnt in the right thread area. Or any other reason you have to offend me posting this thread. :sad:

K editing, the hero must share the levels,The stats are diffrent though. And they haft to have no time limit. A hero that can be all three types of attributes(Which you all know is completely awesome!) ..Errr Robogoblin might work but i can never get it to have Completely new spells with robo. And yes they all have there own abilities. Sorry for not being so descriptive earlier.
 
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Easiest way is to
CashPlayerHeroData
Make 2 dummy spells, one for each transformation, when either spell is cast hide the hero, then give him the ability locust and set his lvl/stats with the cache. then have it Creat 1 (transformation 1 or 2) at location of Casting unit aka hero, dont forget your conditions as well
Ability= (dummy spell name 1/2)
When the duration of the created unit expires(forgot make sure to add generic unit timer) kill unit, unhide hero, remove locust.That seems to be about it... I would once the hero has been hidden order him to patrol the new hero
Unit casting spell= Hero
then when the duration is up kill
 
metamorphosis? robo goblin transformation? does the hero have to keep hist stats? obviously he'd have a different model but, do you need him to return back/have different skills sets? please be more specific.
 
its really importent that you'll give us more details.
does the other forms retain the hero level, abilites and stats? or they are intelry diffrent with only the ability to morph back?
 
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