- Joined
- Apr 19, 2007
- Messages
- 971
Sadly Super Smash Bros. Ultima has been put on the back burners for the time due to the things I intend to make are far more advanced then I can handle at the time. So I intend to start with something simple, like an AoS.
I'm going to be making a unique AoS that no one has ever done.
A WC3 vs. LOTR AoS.
Now I've heard there has been rivalry between the two franchises (Not as much as Starcraft but technologically that'd be a bit unfair for Warcraft.)
I tried my hand at terraining it, and it turned out horrible, so I'm looking to you guys.
Oh, and here's some proof that I suck
(I do intend to have the battles that big, what I'm going to do is make the units take one or two hits to kill, but that there will be alot of them. This is meant so that you'll get the feeling that you're being charged by an army and not some dinky little task force. So it'll go from, getting easy killing sprees that no one can stop to "Oh my god if I leave my army I'm going to die.")
What will make this map unique in a sense, is that it will have pieces from different AoS games
-Recipes (DotA, Hands of Sorrow Night, etc.)
-Build buildings to increase units in armies (Humans vs. Orcs)
-Very simple hero select system (Simply type the hero's name to get them. I.E: Type Arthas in the chatbox to get Arthas. I've tested this, it works.)
I would like the terrain to be like a sunken ruins, with 3 lanes, the middle with city ruins with waterfalls leading into waters below, vines would be nice. You can do what you wish with the last two lanes. Of course enough room for two bases (with spare room so that the players can build.)
But I need the following terrain to be like it is in the picture I present. You can do what you want with the rest.
Notice how it's in the Bottom Left Corner? And how everyone (Save Mannaroth.) is neatly placed in a grid? I need a platform that big so I can place all the characters.
If you have any questions feel free to ask, I hope you give it your all!
May the Valar watch over you!
The Last Istari.
I'm going to be making a unique AoS that no one has ever done.
A WC3 vs. LOTR AoS.
Now I've heard there has been rivalry between the two franchises (Not as much as Starcraft but technologically that'd be a bit unfair for Warcraft.)
I tried my hand at terraining it, and it turned out horrible, so I'm looking to you guys.
Oh, and here's some proof that I suck

(I do intend to have the battles that big, what I'm going to do is make the units take one or two hits to kill, but that there will be alot of them. This is meant so that you'll get the feeling that you're being charged by an army and not some dinky little task force. So it'll go from, getting easy killing sprees that no one can stop to "Oh my god if I leave my army I'm going to die.")
What will make this map unique in a sense, is that it will have pieces from different AoS games
-Recipes (DotA, Hands of Sorrow Night, etc.)
-Build buildings to increase units in armies (Humans vs. Orcs)
-Very simple hero select system (Simply type the hero's name to get them. I.E: Type Arthas in the chatbox to get Arthas. I've tested this, it works.)
I would like the terrain to be like a sunken ruins, with 3 lanes, the middle with city ruins with waterfalls leading into waters below, vines would be nice. You can do what you wish with the last two lanes. Of course enough room for two bases (with spare room so that the players can build.)
But I need the following terrain to be like it is in the picture I present. You can do what you want with the rest.

Notice how it's in the Bottom Left Corner? And how everyone (Save Mannaroth.) is neatly placed in a grid? I need a platform that big so I can place all the characters.
If you have any questions feel free to ask, I hope you give it your all!
May the Valar watch over you!
The Last Istari.