• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Ok what is wc3's problem???

Status
Not open for further replies.
Level 11
Joined
Aug 22, 2009
Messages
152
Ive had problems with animations in mangos but were fine in game but not vice versa. What program are you animating with? If its 3d max are you using the art tools preview?


*Edit* Just check it out... that is weird, If it didn't show up I would of said it was because too many particles... I had that happen. But it is sideways and goes funky... hrmm...

Still curious how your animating it.

FYI: In game it is screwy too.
 
Level 8
Joined
Aug 2, 2006
Messages
346
Oh woa, it's supposed to be sideways, forgot to mention that. It's flipped on it's side so that it looks like it's standing up when viewed from a top view. But that's it. The jerkiness of the animation is what's making me mad.

EDIT: Ok I fixed this by making the animation part of a global sequence.
 
Last edited:
Status
Not open for further replies.
Top