- Joined
- Dec 31, 2010
- Messages
- 66
I was wondering how to create this numbers and text while doing "Multicast" in DotA with Ogre Magi or "Venomancy" with Viper with this yellow number symbolising damage...
Something like this?
Im not sure how to make a floating text depend on the Rank of the ability tho :/
Melee Initialization
Events
Unit - A unit Finishes casting an ability
Conditions
(Ability being cast) Equal to Animate Dead
Actions
Floating Text - Create floating text that reads 200 at (Position of (Casting unit)) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 100.00%), and 0.00% transparency
Custom script: Custom Script: call RemoveLocation(udg_L)
Then the color is just to change to yellow, you need to search that up.
/Tozza
If integer level of custom ability of unit equal to 1
do bla bla bla
or
floating text: damage x lvl of custom ability of unit..