- Joined
- Apr 27, 2012
- Messages
- 241
Hello everyone,
I attached a testmap.
When gold items are picked up, a yellow floating number appears.
This number can be simulated with floating text triggers (see testmap).
In the testmap, I did both methods. But I want the trigger generated floating text to be EXACTLY like the original. Same color, same flaoting speed. Maybe someone knows the respective data...
+rep guaranteed ツ
Edit: The text file GonePostal posted here might contain what I need. But which number belongs where in the triggers? Testmap upload appreciated...
I attached a testmap.
When gold items are picked up, a yellow floating number appears.
This number can be simulated with floating text triggers (see testmap).
In the testmap, I did both methods. But I want the trigger generated floating text to be EXACTLY like the original. Same color, same flaoting speed. Maybe someone knows the respective data...
+rep guaranteed ツ
Edit: The text file GonePostal posted here might contain what I need. But which number belongs where in the triggers? Testmap upload appreciated...