Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
32kb. . . .
Each boolean uses 1 binary data to store (since a boolean is on or off (0 or 1) and a short location hedding so wc3 knows where to find it. 32KB is probably enough for 32000 boolean values to be stored.
I do not think local booleans leak since they are so simple.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.