Beta stage - Version 0.5a
Important: map is protected.
Hi all, I want to introduce my new Warcraft 3 map project: Nuclear Fire. But, first of all, I have to notice that I'm spanish and my english is not very well, so don't be surprised if you find any spelling error, wrong preposition or "strange" sentence in this text.
Map concept.
Nuclear Fire is a small action game (third person shooter with standart warcraft camera) with a simple goal: to be a frenetic map. I really like games where a lot of things happens at the same time and forces you to pay all your attention on the game to be faster than the other players. Obviously, this only becomes a real challenge on Player vs Player games, so this map will be one of these.
The map includes a custom attribute & ability system based on four basic stats and the option to choose between two abilities to learn only one every time you reach a certain level.
Other features.
- Frenzy system.
- Random events.
- Different types of ammo.
- Destructible stuff.
- Different game modes.
Screenshots.
Credits.
Full list of resources used in the map, with their authors.
- inhuman89 [Orbital tile & Cliff]
- Callahan [Player models]
- NFWar [Bullet System]
- Googlieeyes [Item stacking System]
- WILL THE ALMIGHTY [Explosion models, misile icon]
- Dark Hunter1357 [Alien Artifact model]
- Huinipachutli [Bullet icons]
- Thorneon [Bullet icons]
- unwirklich [Interface]
- Punisher_x, Illidan(Evil)X and xXm0rpH3usXx [Destructible models]
- SnaKy [Sand explosion models]
- Scythy Dervish [Virus vial model]
- Hybred [Item icons]
- -JonNny [Adrenalin icon]
- oh_snap [Knife icon]
- stefanstan95 [Concentration icon]
- Huinipachutli [Energy shield icon]
- Eraser|85 [Evasion icon]
- SantoRayo[iP] [Radar icon]
- Blizzard Entertainment [Sprint icon]
- Dentothor [Invisibility device icon]
- Xezko [Missile icon]
- 4eNNightmare [Missile icon]
- Vexorian [Map optimizer]
- Zombie. [Reload icon]
Keywords:
shooter, nuclear fire, explosions, futuristic, bullets, missiles, modern warfare