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Nuclear Fire (beta) 0.5a

Submitted by Athoar
This bundle is marked as approved. It works and satisfies the submission rules.
Host map Arrange game
NUCLEAR FIRE
--- (http://nuclearfiremap.wordpress.com/) ---
Official website of the project.


Beta stage - Version 0.5a


Important: map is protected.

Hi all, I want to introduce my new Warcraft 3 map project: Nuclear Fire. But, first of all, I have to notice that I'm spanish and my english is not very well, so don't be surprised if you find any spelling error, wrong preposition or "strange" sentence in this text.

Map concept.

Nuclear Fire is a small action game (third person shooter with standart warcraft camera) with a simple goal: to be a frenetic map. I really like games where a lot of things happens at the same time and forces you to pay all your attention on the game to be faster than the other players. Obviously, this only becomes a real challenge on Player vs Player games, so this map will be one of these.

The map includes a custom attribute & ability system based on four basic stats and the option to choose between two abilities to learn only one every time you reach a certain level.

Other features.

- Frenzy system.
- Random events.
- Different types of ammo.
- Destructible stuff.
- Different game modes.

Screenshots.

[​IMG][​IMG][​IMG]
[​IMG][​IMG][​IMG]

Credits.

Full list of resources used in the map, with their authors.

  • inhuman89 [Orbital tile & Cliff]
  • Callahan [Player models]
  • NFWar [Bullet System]
  • Googlieeyes [Item stacking System]
  • WILL THE ALMIGHTY [Explosion models, misile icon]
  • Dark Hunter1357 [Alien Artifact model]
  • Huinipachutli [Bullet icons]
  • Thorneon [Bullet icons]
  • unwirklich [Interface]
  • Punisher_x, Illidan(Evil)X and xXm0rpH3usXx [Destructible models]
  • SnaKy [Sand explosion models]
  • Scythy Dervish [Virus vial model]
  • Hybred [Item icons]
  • -JonNny [Adrenalin icon]
  • oh_snap [Knife icon]
  • stefanstan95 [Concentration icon]
  • Huinipachutli [Energy shield icon]
  • Eraser|85 [Evasion icon]
  • SantoRayo[iP] [Radar icon]
  • Blizzard Entertainment [Sprint icon]
  • Dentothor [Invisibility device icon]
  • Xezko [Missile icon]
  • 4eNNightmare [Missile icon]
  • Vexorian [Map optimizer]
  • Zombie. [Reload icon]

Keywords:
shooter, nuclear fire, explosions, futuristic, bullets, missiles, modern warfare
Contents

Nuclear Fire (beta) 0.5a (Map)

Reviews
Moderator
21:55, 18th Jun 2010 VGsatomi: Approved, however there is not much to this game outside of the high quality imported content. The game starts out very basic, where essentially whoever gets the first shot wins. Only later do more skills come in. Since...
  1. 21:55, 18th Jun 2010
    VGsatomi: Approved, however there is not much to this game outside of the high quality imported content. The game starts out very basic, where essentially whoever gets the first shot wins. Only later do more skills come in. Since there is no real functioning minimap, it can take a long time for players to find each other in there is a small player count.
     
  2. shocky14

    shocky14

    Joined:
    Feb 28, 2009
    Messages:
    5
    Map protected and not mentioned.
     
  3. Kl3sk

    Kl3sk

    Joined:
    Aug 3, 2009
    Messages:
    478
    This looks very promising and I'm almost certain the map will get approved ( that is, if nothing unexpected, like crashes happen...)
    If I'll get to test it today, I'll do a full review on it, although saying that a 0.3 version of a map is a Beta, isn't quite accurate.

    *Pending*
     
  4. RedClaw

    RedClaw

    Joined:
    Mar 28, 2010
    Messages:
    750
    i tested map on garena works fine no bugs but i don't like whene i die i lose all amo that i buyd:(
     
  5. ClanOOKARep

    ClanOOKARep

    Joined:
    Apr 14, 2009
    Messages:
    119
    Map sounds like fun, will test it thouroughly!
     
  6. light bolt30

    light bolt30

    Joined:
    Jan 31, 2009
    Messages:
    1,859
    There are typos in your description... Sistem is spelt system
     
  7. frostloh

    frostloh

    Joined:
    Jan 9, 2010
    Messages:
    322
    nice map...but when u update remember to mention it is protected,coz some moderators will reject ur map for not doing that
     
  8. 8Ball777

    8Ball777

    Joined:
    Mar 26, 2010
    Messages:
    7
    When the bulls aren't in slot 1, then the hero does not want to reload. It writes that he reloads, but he did not shoot.
     
  9. Athoar

    Athoar

    Joined:
    Jan 3, 2009
    Messages:
    11
    I forgot it, I'll mention that the map is protected when I release next version.

    A common error on me :p

    Thanks for reporting, the bug will be fixed on next version.
     
  10. RedClaw

    RedClaw

    Joined:
    Mar 28, 2010
    Messages:
    750
    whene i get 8 kills witout daying i get an ''invisibiliti divice'' whene i activate it it makes me invisible but the others can stil see me!
     
  11. KingTobiazZz

    KingTobiazZz

    Joined:
    Feb 22, 2010
    Messages:
    12
    what did you expect from an ''invisibiliti divice'' :grin:
     
  12. fancy

    fancy

    Joined:
    Jul 25, 2009
    Messages:
    88
    He was expecting to be invisible from enemies.
    What would be the purpose of the invisibility device then?
     
  13. Athoar

    Athoar

    Joined:
    Jan 3, 2009
    Messages:
    11
    Ok, one more bug to correct.
     
  14. lawlzx20

    lawlzx20

    Joined:
    Apr 6, 2010
    Messages:
    4
    looks pretty bad ass and very modded think i'll check it out xD
     
  15. Naman

    Naman

    Joined:
    Nov 11, 2009
    Messages:
    92
    i really like the game... but the people who i played with would like more classes
    also by the way we had a glitch in the scoreboard... one persons name was repeated, so it went bob bob bob bob and one random guy named fly then bob again
    im not sure what that was all about
    plus when they left... bob was written on top of gone
    try to fix that... but again, i really liked the map