- Joined
- May 27, 2010
- Messages
- 9
Forgot to put in a normal topic title. sorry
Should have been: Noob help, terrain questions, doodads, melee problems and edit mercenary camp!
I am in the process of making a huge melee map
(pictures can be seen here)
But I am having a few questions i could not find yet!
I prefer them to be answered in priority that they are numbered 1 is very urgent 5 is less urgent for me
1. I am reaching the limit of my doodads and destructible doodads, on the map
Destructibles - 6144
(non-destructible) - 8192
Neutral Hostile (all) + Neutral Passive Units - 512
Neutral Passive Buildings - 96
Player-owned Units - 1080
Player-owned Buildings - 600
Items - 256
Now I am desperate to find out when i select for example a part of my map in the doodads mode, how many
Destructibles are there and how many Doodads are there exactly? i need a exact number on this cause at the moment
it is being accumulated , else i am afraid of getting stuck at 80 - 90% when i try to polish up my map completely.
I need to get this figured out asap, else i am suffering progress
2. My actually biggest problem i s that my map is NOT melee and it has to be, (it has NO quick priority at the moment!)
where do i need to look into? this map is designed to be a normal 12 (FFA) man player map
even if i remove all units and neutral buildings etc, still shows as non melee map!
I just put down 2 mines in the place and 2 start locations player 1 and 2
I really need help with this pwetty please
3. How to make certain areas not able to go? (edit fixed it)
It is just on the terrain palette on the right of the ground textures, it is called boundary
4. How to edit mercenary camp to fill it up with more exotic helpers?
I don't need custom mercenary, but I like to fill a current one up with more then just the standard 4 it provides on each theme?
TY VM all, I hope you like to preview pictures on my introduction page
Should have been: Noob help, terrain questions, doodads, melee problems and edit mercenary camp!
I am in the process of making a huge melee map
(pictures can be seen here)
But I am having a few questions i could not find yet!
I prefer them to be answered in priority that they are numbered 1 is very urgent 5 is less urgent for me
1. I am reaching the limit of my doodads and destructible doodads, on the map
Destructibles - 6144
(non-destructible) - 8192
Neutral Hostile (all) + Neutral Passive Units - 512
Neutral Passive Buildings - 96
Player-owned Units - 1080
Player-owned Buildings - 600
Items - 256
Now I am desperate to find out when i select for example a part of my map in the doodads mode, how many
Destructibles are there and how many Doodads are there exactly? i need a exact number on this cause at the moment
it is being accumulated , else i am afraid of getting stuck at 80 - 90% when i try to polish up my map completely.
I need to get this figured out asap, else i am suffering progress
2. My actually biggest problem i s that my map is NOT melee and it has to be, (it has NO quick priority at the moment!)
where do i need to look into? this map is designed to be a normal 12 (FFA) man player map
even if i remove all units and neutral buildings etc, still shows as non melee map!
I just put down 2 mines in the place and 2 start locations player 1 and 2
I really need help with this pwetty please
3. How to make certain areas not able to go? (edit fixed it)
It is just on the terrain palette on the right of the ground textures, it is called boundary
4. How to edit mercenary camp to fill it up with more exotic helpers?
I don't need custom mercenary, but I like to fill a current one up with more then just the standard 4 it provides on each theme?
TY VM all, I hope you like to preview pictures on my introduction page
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