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None of my triggers are working

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Level 1
Joined
Sep 4, 2011
Messages
6
I've spent a lot of time on the map, and I have about 5 triggers now. None of them works despite me following every single step. Even such a simple thing like adding music (the guide on this site is literally step for step, I've done exactly as it says) doesn't work. The only trigger that has worked so far is the ones I've removed from the Melee Initialization.

Do I need to activate triggers or something?
 
Level 20
Joined
Jul 6, 2009
Messages
1,885
You could post some triggers that aren't working here.
In trigger editor, select a trigger, right click it's name on right side (above event) and click Copy as text, then paste it here under [trigger]copy here[/trigger] tags.

Also op limit can sometimes cause triggers to malfunction. Have you set size of any variable to some great value? (Or have u changed variable sizes at all?)
 
Level 1
Joined
Sep 4, 2011
Messages
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Supposed to make enemies drop money when killed:
  • Bounty
    • Events
    • Conditions
    • Actions
      • Player - Turn Gives bounty On for Player 1 (Red)
      • Player - Turn Gives bounty On for Player 2 (Blue)
      • Player - Turn Gives bounty On for Player 3 (Teal)
      • Player - Turn Gives bounty On for Player 4 (Purple)
      • Player - Turn Gives bounty On for Player 5 (Yellow)
      • Player - Turn Gives bounty On for Player 6 (Orange)
      • Player - Turn Gives bounty On for Player 7 (Green)
      • Player - Turn Gives bounty On for Player 8 (Pink)
      • Player - Turn Gives bounty On for Player 9 (Gray)
      • Player - Turn Gives bounty On for Player 11 (Dark Green)
      • Player - Turn Gives bounty On for Player 12 (Brown)
      • Player - Turn Gives bounty On for Player 10 (Light Blue)
This one for the music.
  • Music
    • Events
    • Conditions
    • Actions
      • Sound - Play 00_rayman_3_u <gen>
This one is supposed to give a specific hero called Sammax level 3. He's still a level 1 hero though.
  • Sammax
    • Events
    • Conditions
    • Actions
      • Hero - Set Lugermorph 0157 <gen> Hero-level to 3, Hide level-up graphics
This is the dialog the unit Air Elemental is supposed to give when you click on it.
  • of Air
    • Events
    • Conditions
    • Actions
      • Cinematic - Send transmission to (All players) from Guardian of Air 0104 <gen> named Guardian of Air: Play No sound and display The Air is strong, .... Modify duration: Add 10.00 seconds and Don't wait
 
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