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[Solved] No Light?

Level 28
Joined
Dec 3, 2020
Messages
1,012
So I am currently reworking the Invasion of Kalimdor and I reached The Long March.
I only edited the Hero, Level and Caravan related triggers, nothing else and when I play it this is how it looks like:
(Looks normal in WE)

1748791473560.png


Any idea why? I am on patch 1.29.2 (both WE and game)
 
Level 28
Joined
Dec 3, 2020
Messages
1,012
Well Uther is dead so there's nobody to bring the light anymore :(

Jokes aside do you have custom models with omni emitters attached? Those are my first culprits to check when I mess up the lighting in my maps
The only custom model I use so far is ---> WarlockArcher
I also use tauren war priests but they use the default tauren model, just changed RGB colors.

I've used the warlock archer model in the previous maps and no issues there.
I am 100% sure that I am not using any other custom model in this map. I wanted to use a custom kodo beast model that has team color but whenever I selected it in the WE, my WE would crash.
I will double check a bit later but I'm 100% sure.

Also idk how to tell if models have omni emitters attached
 
Last edited:
Level 28
Joined
Dec 3, 2020
Messages
1,012
Well Uther is dead so there's nobody to bring the light anymore :(

Jokes aside do you have custom models with omni emitters attached? Those are my first culprits to check when I mess up the lighting in my maps
So... turns out I was using this model as well for the Centaur watch towers ---> WatchTower
Removing it from usage fixed everything. I guess I can't use this model anymore...
Thread marked as solved
 
Level 28
Joined
Dec 3, 2020
Messages
1,012
Huh, intriguing <.< I assume you replaced the older model with the same import path?
Ok so I made sure to double check before replying.
So turns out the import was kind of bugged? It had a file size of 0 kilobytes. So I deleted it and re-imported it and it works now!
Just 1 tiny issue: the portrait isn't good and it changes when clicking different unit types and then clicking the tower again.
I assume the original model is like that too and I'm not asking you to fix it, just thought it was worth mentioning. A screenshot below:

1748891402151.png
 

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