1. Are you planning to upload your awesome skin to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. The reforging of the races is complete. Come see the 14th Techtree Contest Results.
    Dismiss Notice
  5. It's time to choose your horse in the race - the 32nd Modeling Contest Poll is up!
    Dismiss Notice
  6. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Nightmare Dryad (Reforged)

Submitted by Moonman
This bundle is marked as pending. It has not been reviewed by a staff member yet.
Nightmare Dryad skin of the Night Elf Dryad, for the Emerald Nightmare Map:

[​IMG]


The leave's colour is inspired by dead leaves of all trees and plants around the Emerald Nightmare raid in Val'sharah WoW.

Screenshot for the skin with team colouring below:

[​IMG]



[​IMG]

Update: Completely redone new skin fitting other assets from the Emerald Nightmare map.
Contents

Main (Texture)

Main Emissive (Texture)

Hair (Texture)

Pauldron (Texture)

Weapon (Texture)

Missile (Texture)

Icon (Icon)

  1. Agmon525CZ

    Agmon525CZ

    Joined:
    May 24, 2015
    Messages:
    2
    Resources:
    0
    Resources:
    0
    Cool dude.
    Will you make entire skin pack of Nightmare Elves?
     
  2. deflinok2

    deflinok2

    Joined:
    Dec 13, 2015
    Messages:
    101
    Resources:
    0
    Resources:
    0
    *_* nice
     
  3. Kino

    Kino

    Joined:
    Oct 12, 2008
    Messages:
    1,713
    Resources:
    19
    Models:
    5
    Maps:
    14
    Resources:
    19
    good stuff
     
  4. LR2601

    LR2601

    Joined:
    Aug 20, 2012
    Messages:
    7
    Resources:
    0
    Resources:
    0
    Perfect, good to see nice stuff like this on reforged
     
  5. Moonman

    Moonman

    Joined:
    Sep 8, 2008
    Messages:
    147
    Resources:
    3
    Icons:
    2
    Tutorials:
    1
    Resources:
    3
    Thanks a lot folks, great that you like it!

    This is the very first skin I made... ever, so any remarks or tips are welcome.
     
  6. istvan921

    istvan921

    Joined:
    Aug 26, 2011
    Messages:
    435
    Resources:
    0
    Resources:
    0
    It's simple but highly useable it really breaths life in Reforged.
     
  7. Serath

    Serath

    Joined:
    Mar 4, 2015
    Messages:
    6
    Resources:
    0
    Resources:
    0
    Looks great! How did you do that? If I change a skin and then import it, the whole model turns black.
     
  8. Moonman

    Moonman

    Joined:
    Sep 8, 2008
    Messages:
    147
    Resources:
    3
    Icons:
    2
    Tutorials:
    1
    Resources:
    3
    Well let's go step by step:

    1. Get CascView to export WC3 files (you probably already have it)
    Casc Storages - Main page

    2. Get Photoshop... legally of course ;D (other programs might work, I don't know which).

    3. Edit your Diffuse .dds file (it's basically the main skin with colours, there are others for lighting effect: Emissive)

    4. After you finished doing your reskin, save it with these settings:
    - ** Go with Format DXT1A (previously I said DXT5.. don't do it, file size too big)
    - Choose this Mipmap for skins
    - If the Diffuse .dds file has an Alpha choose Alpha 1
    - Afterwards import your .dds skin to World Editor and choose the correct path and edit the imported file where war3mapImported is written.
    - The path is displayed in the model file of the skin in Object Editor. For example: units\nightelf\HeroKeeperoftheGrove\HeroKeeperoftheGrove is the model.
    - So war3mapImported\nightelf_keeperofthegrove_main_diffuse.dds becomes units\nightelf\HeroKeeperoftheGrove\nightelf_keeperofthegrove_main_diffuse.dds
    upload_2020-2-12_10-32-24.png

    5. That's it, enjoy!
     
    Last edited: Mar 2, 2020
  9. Serath

    Serath

    Joined:
    Mar 4, 2015
    Messages:
    6
    Resources:
    0
    Resources:
    0
    Awesome! Also works for me too now! (using Gimp + .dds-Plugin or Paint.net btw) Thank you very much, sir!
     
  10. Juferchoxx

    Juferchoxx

    Joined:
    Dec 24, 2019
    Messages:
    8
    Resources:
    0
    Resources:
    0
    this is beautiful!!! thanks
     
  11. Katanova

    Katanova

    Joined:
    Jul 15, 2012
    Messages:
    14
    Resources:
    0
    Resources:
    0
    Moonman
    If you could make all the Nights Elves with these skins.
    That be cool, thanks for this, I like it.
     
  12. Moonman

    Moonman

    Joined:
    Sep 8, 2008
    Messages:
    147
    Resources:
    3
    Icons:
    2
    Tutorials:
    1
    Resources:
    3
    Not sure if all, but many units will be covered.
    I'm currently developing a melee style map with additional lore friendly races. For example the Emerald Dream. So many buildings and units will have a custom skin... in the future hopefully models.
     
  13. Moonman

    Moonman

    Joined:
    Sep 8, 2008
    Messages:
    147
    Resources:
    3
    Icons:
    2
    Tutorials:
    1
    Resources:
    3
    UPDATE:

    - Added better placed vines and a normal map for their 3D appearance:
    (First vine placement was a bit unfortunate, I didn't study the skin beforehand... it was in her.. well...)

    upload_2020-2-13_10-1-16.png
     
  14. Rozze

    Rozze

    Joined:
    Feb 7, 2020
    Messages:
    2
    Resources:
    0
    Resources:
    0
    Hello -
    I can only find classic WC3 textures with CASC, sorry for asking here but where can I find reforged unit textures ?
     
  15. Moonman

    Moonman

    Joined:
    Sep 8, 2008
    Messages:
    147
    Resources:
    3
    Icons:
    2
    Tutorials:
    1
    Resources:
    3
    That's how it looks on my end:

    upload_2020-2-13_21-43-2.png


    upload_2020-2-13_21-43-58.png
     
  16. Rozze

    Rozze

    Joined:
    Feb 7, 2020
    Messages:
    2
    Resources:
    0
    Resources:
    0
  17. Moonman

    Moonman

    Joined:
    Sep 8, 2008
    Messages:
    147
    Resources:
    3
    Icons:
    2
    Tutorials:
    1
    Resources:
    3
    Strange.. not sure how to help there. I guess you already thought about reinstalling CascView?
    Even stranger is that my WC3 seems to be classic icon, yet it clearly is reforged...
     
  18. Nosiaz

    Nosiaz

    Joined:
    Feb 28, 2020
    Messages:
    34
    Resources:
    0
    Resources:
    0
    Mmmh yeah we have all the model, but how do you put it on a unit ?
     
  19. Moonman

    Moonman

    Joined:
    Sep 8, 2008
    Messages:
    147
    Resources:
    3
    Icons:
    2
    Tutorials:
    1
    Resources:
    3
    Did you need help regarding this skin?
    All you need to do is rename the imported texture file with the Import path like written next to every skin part, that's it.
    The first skin part should be renamed to:
    units\nightelf\dryad\nightelf_dryad_main_diffuse.dds