hi
i wanted to ask if anyone has a fix for the following bug:
i import a sound and make a sound variable
then i want that sound changed so, i import the new sound with same file name, i even recreate its sound variable in sound editor
but then ingame, its still the old sound which i actually removed from the map
the same happens with pathing maps, i import a new pathing map under the custom directory of an old pathing map, and it will still be the old one even though i removed the old one and put the new one there!!
does this mean that the old removed stuff is still safed in the map? and everytime i reimport something, the old shit is leakeing and rotting in my map???
any fixes or knowledge about this?
i wanted to ask if anyone has a fix for the following bug:
i import a sound and make a sound variable
then i want that sound changed so, i import the new sound with same file name, i even recreate its sound variable in sound editor
but then ingame, its still the old sound which i actually removed from the map
the same happens with pathing maps, i import a new pathing map under the custom directory of an old pathing map, and it will still be the old one even though i removed the old one and put the new one there!!
does this mean that the old removed stuff is still safed in the map? and everytime i reimport something, the old shit is leakeing and rotting in my map???
any fixes or knowledge about this?