New Secondary Teamcolor/replaceable id texture

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Is there anyway to create a new texture allowing for a secondary teamcolour, eg a new texture with replacableid functioning similar to teamcolour but without editing the teamcolour - allowing 2 teamcolurs per team.

Player 1 : Red and White
Player 2 : Blue and Dark Red
etc

The secondary coloured sections would be in a different geoset linked to a material linked to the new replaceable id texture.

To be clear I don't want to touch the old teamcolour textures, I wanna make a new secondary one.
 
Considering the way that team color is implemented, I would guess no, that you cannot do this. I could be wrong, but I highly doubt it to be possible.
 
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