- Joined
- Oct 13, 2008
- Messages
- 301
Hello
I need a way to have many ressource in my map, more than 2
and i found a way: the secondary ressource.
I replaced the lumber for Secondary ressources and gold for primary ressources
But I need a trigger and there is where you act, you, the helper.
I need a way to make somes ressource giving, for example, 10 primary ressources per cargo, another primary ressource, 25, etc... A secondary Ressource that gives 10 secondary ressources, another one that gives 25, etc..
Here are somes example:
Wood : 10 per cargo, 1 per hit. (secondary ressource)
Stone : 12 per cargo, 1 per hit. (secondary ressource)
Hard Rock : 20 per cargo, 2 per hit (secondary ressource)
Gold : 10 per cargo (primary ressource)
Bronze : 25 per cargo (primary ressource)
Iron : 35 per cargo (primary ressource)
So, can you tellme how to make an harvest ability that harvest more or less ressource depends of the ressource.
thanks
I need a way to have many ressource in my map, more than 2
and i found a way: the secondary ressource.
I replaced the lumber for Secondary ressources and gold for primary ressources
But I need a trigger and there is where you act, you, the helper.
I need a way to make somes ressource giving, for example, 10 primary ressources per cargo, another primary ressource, 25, etc... A secondary Ressource that gives 10 secondary ressources, another one that gives 25, etc..
Here are somes example:
Wood : 10 per cargo, 1 per hit. (secondary ressource)
Stone : 12 per cargo, 1 per hit. (secondary ressource)
Hard Rock : 20 per cargo, 2 per hit (secondary ressource)
Gold : 10 per cargo (primary ressource)
Bronze : 25 per cargo (primary ressource)
Iron : 35 per cargo (primary ressource)
So, can you tellme how to make an harvest ability that harvest more or less ressource depends of the ressource.
thanks