Since I was a bit generic, I decided to list all the changes I made
I know the map is very crappy, so I'm editing a pre-existing one and uploading it ASAP
New Heroes:
(Human) Enchantress: can learn Crushing Wave (the same of the editor), Inner Burn (slows the attack rate and deals damage over time to the target enemy unit), Potency Aura (increases damage done by nearby friendly units) and Arcane Curse (ultimate, stops all enemies in the target area from attacking for some seconds)
(Orc) Lost Draenei: can learn Sprint (increases the movement speed of the hero for some seconds), Poisonous Strike (temporarily increases the attack speed of the hero and gives him a feedback effect, that burns enemies' mana), Regeneration Aura (increases life regeneration) and Rock Golem (ultimate, summons a rock golem that is immune to magics and can throw rocks)
(Undead) Eredar Warlock: can learn Chaos Energy (transfers life and mana from the target enemy unit), Underground Tentacle (summons a tentacle that can attack nearby units and has a powerful siege attack against structures), Mind Vision (you gain access to the sight of the target enemy unit) and Dark Summoning (the same of the editor, ultimate)
(NightElf) Druid of the Antler: can learn Monsoon (the same of the editor), Thunderquake (a tornado that deals damage to all units and structures in the target area), Spirit Link (the same of the orcs) and Time Lapse (ultimate, gives invulnerability to the target unit for some seconds, stopping it and blocking its attacks for the duration)
(Neutral) Hermit Shaman: can learn Thunderstorm (deals damage to all enemy units nearby for some seconds), Summon Totem (a destructible totem ward that summons orc skeletons every 3 seconds), Lava Lash (gives the hero a chance to deal double damage) and Mana Totem (ultimate, summons a destructible totem ward that increases mana regeneration to all nearby units).
(Neutral Building) Bazaar: can exchange gold for wood and viceversa, can remove all magics nearby for a moderate cost, can replenishes health or mana over time for a fair cost to all nearby units.