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Hurt Sea Giants, Heal Hydras.

Hydras - 15
Turtles - 11
Golems - 14
Sea Giants - 1
Mountain Giants - 14
Critters - 6
Quillboars - 10
Mok'nathal - 10
Wildkins - 10
 
Here are the rules again for those who missed them

--------------------------
1- 5 hours space between each turn

2- You can heal and hurt ONCE every turn (that means adding one HP to a race and removing one from another)

3- When there are only THREE races left, you may be able to heal once OR to hurt once, your choice .

4- When some race is completely destroyed, the game resets all races to the normal HP (10). but since you can hurt AND heal, you make the killing blow first, and then you can still heal once.

5- In every turn you must say wich races you hurt and/or heal. like this: Heal ..., hurt ... or Hurt ..., heal ...

6- The maximum numner of HP points is 25 HP.
--------------------------

I think we have a fairly balanced cool game now.
 
this is not the end

=heal SG and hurt critter=

Hydras - 15
Turtles - 11
Golems - 14
Sea Giants - 2
Mountain Giants - 14
Critters - 5
Quillboars - 10
Mok'nathal - 10
Wildkins - 10
 
Hurt Critters
Heal Hydras

Hydras - 12
Turtles - 10
Golems - 10
Mountain Giants - 10
Critters - 9
Quillboars - 10
Mok'nathal - 10
Wildkins - 10
 
aww...its like they say, if you cant beat'em, join them!

=heal hydra and hurt critter=

Hydras - 13
Turtles - 10
Golems - 10
Mountain Giants - 10
Critters - 8
Quillboars - 10
Mok'nathal - 10
Wildkins - 10
 
Lets see how fun this game is...
-=Hurt Quillboars=-
-=Heal Hydras=- (I stole this off the guy on page 1... sry man, it looked cool!:))
Hydras - 14
Turtles - 10
Golems - 10
Mountain Giants - 10
Critters - 8
Quillboars - 9
Mok'nathal - 10
Wildkins - 10

Hey that felt kinda cool! :D
 
Heal golems hurt quillboars

Hydras - 14
Turtles - 10
Golems - 11
Mountain Giants - 10
Critters - 8
Quillboars - 8
Mok'nathal - 10
Wildkins - 10
 
im suprised this topic is still going..
hurt critters heal hydras

Hydras - 15
Turtles - 10
Golems - 11
Mountain Giants - 10
Critters - 7
Quillboars - 8
Mok'nathal - 10
Wildkins - 10
 
=heal hydras and hurt critter=

Hydras - 15
Turtles - 10
Golems - 14
Mountain Giants - 10
Critters - 7
Quillboars - 6
Mok'nathal - 10
Wildkins - 9
 
Quillboars seem to be the way to go.

Hurt Quillboars
Heal Hydras

Hydras - 16
Turtles - 10
Golems - 14
Mountain Giants - 11
Critters - 6
Quillboars - 5
Mok'nathal - 10
Wildkins - 9
 
Hurt citters heal golems

Hydras - 16
Turtles - 10
Golems - 15
Mountain Giants - 11
Critters - 5
Quillboars - 5
Mok'nathal - 10
Wildkins - 9
 
Hurt Quillboars
Heal Hydras

Hydras - 17
Turtles - 10
Golems - 16
Mountain Giants - 11
Critters - 5
Quillboars - 3
Mok'nathal - 10
Wildkins - 9
 
Hurt Quillboars
Heal Hydras

Hydras - 18
Turtles - 10
Golems - 16
Mountain Giants - 12
Critters - 5
Quillboars - 1
Mok'nathal - 10
Wildkins - 9
 
Hurt Wildkins
Heal Hydras

Hydras - 11
Turtles - 10
Golems - 11
Mountain Giants - 10
Critters - 10
Mok'nathal - 10
Wildkins - 9
 
Hurt Turtles
Heal Hydras

Hydras - 11
Turtles - 8
Golems - 11
Mountain Giants - 11
Critters - 10
Mok'nathal - 10
Wildkins - 10
 
hurt wildkins heal golems

Hydras - 11
Turtles - 7
Golems - 17
Mountain Giants - 11
Critters - 10
Mok'nathal - 10
Wildkins - 5
 
hey cant someone go to a little hunt in the jungle without having YOUR creatures DESTROYED?!

=heal hydras and hurt wildkins=

Hydras - 12
Turtles - 7
Golems - 18
Mountain Giants - 11
Critters - 10
Mok'nathal - 10
Wildkins - 3
 
heal hydras
hurt wildkins

Hydras - 13
Turtles - 7
Golems - 18
Mountain Giants - 11
Critters - 10
Mok'nathal - 10
Wildkins - 2
 
=heal hydra and hurt owlbear=

Hydras - 14
Turtles - 7
Golems - 18
Mountain Giants - 11
Critters - 10
Mok'nathal - 10
Wildkins - 1

dum dum dum!
 
Kill Wildkins
Heal Hydras

Hydras - 11
Turtles - 10
Golems - 10
Mountain Giants - 10
Critters - 10
Mok'nathal - 10
Wildkins - DEAD
 
Hurt Mountain Giants heal golems

Hydras - 11
Turtles - 10
Golems - 11
Mountain Giants - 9
Critters - 10
Mok'nathal - 10
 
=heal hydras and hurt MG=

Hydras - 12
Turtles - 10
Golems - 13
Mountain Giants - 8
Critters - 8
Mok'nathal - 10
 
Heal golems, hurt mountain giants

Hydras - 13
Turtles - 10
Golems - 14
Mountain Giants - 9
Critters - 7
Mok'nathal - 10
 
áya kerrigan, you hurted the MGs but you healed then instead

*fix*

=heal hydras and hurt MG=

Hydras - 14
Turtles - 10
Golems - 14
Mountain Giants - 6
Critters - 7
Mok'nathal - 10
 
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