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Level 9
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630
cant you guys SEE that Ramza is trying to take your atention out of the fragile MG?!

that wont work for me "Nena Boy" xD

=heal hydras and hurt MG=

Hydras - 14
Golems - 12
Mountain Giants - 6
Mok'nathal - 9
 
Level 6
Joined
Dec 13, 2004
Messages
320
Hurt Mok'nathal
Heal Hydras

Hydras - 15
Golems - 12
Mountain Giants - 7
Mok'nathal - 7

I attacked them ages ago but someone healed them. I am too busy to go back through the pages to find out who.
 
Level 9
Joined
May 7, 2005
Messages
630
aw crap MG have to fall

=heal hydra and hurt MG=

Hydras - 16
Golems - 12
Mountain Giants - 6
Mok'nathal - 7

screw you "Dibi boy" it was dibi right?

jaja, its Bibi, but for you its Bianca you crow :wink:
 
Level 9
Joined
May 7, 2005
Messages
630
=heal moknathal and hurt MG=

Hydras - 16
Golems - 13
Mountain Giants - 6
Mok'nathal - 6

i will work that the mg will fall before the moknathal
 
Hmmm...when did all thse new races gett added? I might as well enter goats next time! FAll before the might of the sheep empire!! :twisted:

Anyway, I might as well fight...Dan van Ohllus sided with mountain golem so....

*Puts on crown of the sheep, an item used in his joke maps when matt540 is used*

*Aims at Mok'nathal and casts "Omega ray" to heal the Mok'nathal by 1 hp.*

*Shoots a breath of fire to deal 1 damage to the mountain giant*

Basiclly, what i said was:

Heal Mok'nathal
Hurt Mountain Giants

Hydras - 16
Golems - 13
Mountain Giants - 6
Mok'nathal - 6

Sry, but Dan van Ohllus is a murdurer. If your reading this, next time you kill an innocent sheep just beacuse you saw someone use your skin in a map and didnt give you credits, I'm going to post you, Dan van Ohllus, as a skin...literaly! :evil:
 
Hmmm...when did all thse new races gett added? I might as well enter goats next time! FAll before the might of the sheep empire!! :twisted:

Anyway, I might as well fight...Dan van Ohllus sided with mountain golem so....

*Puts on crown of the sheep, an item used in his joke maps when matt540 is used*

*Aims at Mok'nathal and casts "Omega ray" to heal the Mok'nathal by 1 hp.*

*Shoots a breath of fire to deal 1 damage to the mountain giant*

Basiclly, what i said was:

Heal Mok'nathal
Hurt Mountain Giants

Hydras - 16
Golems - 13
Mountain Giants - 6
Mok'nathal - 6

Sry, but Dan van Ohllus is a murdurer. If your reading this, next time you kill an innocent sheep just beacuse you saw someone use your skin in a map and didnt give you credits, I'm going to post you, Dan van Ohllus, as a skin...literaly! :evil:
 
Matt540: Yes! I was wrong putting up "Sheep", but I coundn't thought of anything else since puppies are already taken by Halo. I've change it to something better. Kill "spoiled brats"! Hehehehe. They should be punished, while sheeps, cats and lizards shall be more respected (espacially cats). :twisted:

Anyways, back to topic

Hurt Mok'nathal
Heal Mountain Giants

Hydras - 16
Golems - 13
Mountain Giants - 7
Mok'nathal - 5

P.S. Threats don't scare the power of my pure evilness.
 
Level 13
Joined
Aug 20, 2004
Messages
1,329
Hurt MG heal golems

Hydras - 16
Golems - 14
Mountain Giants - 6
Mok'nathal - 5


DIE Mountain Giants!!!!
 
Threats don't scare the power of my pure evilness.

Ohh...its no threat. Its the truth. We are both gods you know...We have equal power almost, yet Im the actual god of a race. You are mearly a demigod. My power and my crown of matt540 will smite any sheep hater or cat (SAVE THE PUPPIES!!!). Anyway, back to the game.

*Omega ray to Hydra to heal 1 hp*
*Lightning bolt deals 1 damage to mountain giant*

Hydras - 17
Golems - 14
Mountain Giants - 5
Mok'nathal - 5
 
Level 9
Joined
May 7, 2005
Messages
630
yoh "Sheep God", never post before the 5 hour limit, you violated this rule by almost 1 hour

anyways, dont do that again (this advice works very well to thread necromancy too mate)

=heal moknathals and hurt mg=

Hydras - 16
Golems - 14
Mountain Giants - 5
Mok'nathal - 6

DIE Mountain Giants!!!!

thats the spirit :twisted:
 
Level 6
Joined
Dec 13, 2004
Messages
320
Heal Hydras
Hurt Mountain Giants

Hydras - 17
Golems - 14
Mountain Giants - 4
Mok'nathal - 6

one of them will go down. dunno which one yet.
 
Hurt Mok'nathal
Heal Mountain Giants

Hydras - 18
Golems - 15
Mountain Giants - 5
Mok'nathal - 3

Guess what, I've graduated my divine powers from a demigod of pure evilness to ultima-god of pure evilness (yes, you can educate godly powers of your type). And they who smite the cats shall be punished for all eternity.

LONG LIVE THE GOLEMS AND THE MOUNTAIN GIANTS!!!
 
SAVE THE MOK'NATHAL!!!!

Cut me some slack. I am only a farm god in training. I cant stay up to 9:00 et on the comp.

Anyway ramza, I beg to differ.

Heal Mok'nathal with omega ray by 1 point
Hurt Mountain Giants with Black Storm by 1 point.

Hydras - 19
Golems - 15
Mountain Giants - 5
Mok'nathal - 2

Hmmm...you only escaped the 5 hour rule by 2 minutes ramza you *******...

And Dan, We are both immortal it seems, except I got the uber ability im storing up for the climatic death of that mountain giant.

All moknathal lovers save the moknathal by healing it. we are limited at time, so hurry fast!
 
Level 13
Joined
Aug 20, 2004
Messages
1,329
Heal Mok'nathal hurt MG

Hydras - 19
Golems - 15
Mountain Giants - 4
Mok'nathal - 3

Hahaha, fear my strategy!!
 
Level 9
Joined
May 7, 2005
Messages
630
=heal moknathal and hurt MG=

Hydras - 22
Golems - 15
Mountain Giants - 1
Mok'nathal - 3

TOLD u the Mok'nathal would die Im never wrong

oh really ramza?

DvO divine powers are negated due to my, the uber japanese thunder daemon, intervention

that means MGs are f*cked
 
Finally you attack!! Time for me to slay the mountain golems!! See how my power surpasses anyone here (Except VGsatomi :oops: )

Elements of the earth...be with me...

Give me strength...give me power...

For glory...FOR THE EMPIRE!!!

*Uses "sheep bolt", an ultimate spell working like pocket factory, summoning 300 sheep a second dealing 300 damage each explosion, on the mountain golem, utterly destroying it.*

*Omega ray heals hydra by 1 point*

Hydras - 23
Golems - 15
Mountain Giants - 0
Mok'nathal - 3

Mountain golems are eliminated! :D
 
Level 6
Joined
Dec 13, 2004
Messages
320
When a race dies we reset the scores but allow a single heal.

Hydras - 11
Golems - 10
Mok'nathal - 10

It should be like this after your turn, sheep god.
 
Miscalculation now its my turn.

Elements of the earth...be with me...

Give me strength...give me power...

For glory...FOR THE EMPIRE!!!

*Uses "sheep bolt", an ultimate spell working like pocket factory, summoning 300 sheep a second dealing 300 damage each explosion, on the mountain golem, utterly destroying it.*

*Omega ray heals hydra by 1 point*

Hydras - 11
Golems - 10
Mok'nathal - 10

Mountain golems are eliminated! :D
 
Level 9
Joined
May 7, 2005
Messages
630
damn you guys FORGOT THE RULE

When are only 3 races left, you may only either HEAL or HURT once

i will reset the chart to "11-10-10"

=heal hydras=

Hydras - 12
Golems - 10
Mok'nathal - 10

**Mok'nathal are half-orc, half-ogre
 
Only 1 U idiots.

So pick 1, not 2. You said it yourself ramza when a race dies and only 3 remain, only 1 action. Heal or hurt, not heal and hurt.

Hurt Hydras
Heal Golems

Hydras - 11
Golems - 12
Mok'nathal - 8

Every1 that is for the Golems, hurt the Hydras, not the Mok'nathal

Look familier?

Hurt golems

Hydras - 12
Golems - 9
Mok'nathal - 10
 
i assume youre not including me in this list

Did I see you post attack and heal nope i didnt.


...Threatening, especially since we don't even know eachother, or know what we do in spare time (other than wc3) Take me for example. Once i get pics on this comp, ima show my wrestling team pics to prove im no wimp. Im a mighty sheep god!!!

*bark*

Ok...that was wimpy I know.

Back to the game

Hurt golems

Hydras - 12
Golems - 7
Mok'nathal - 9

The golms shall fall anytime now...anytime...
 
Level 9
Joined
May 7, 2005
Messages
630
lamentável sheepy...
mucho lamentável

ramza, now, will you stand for the golems or will try to raze the moknathals?

dum dum dum dum!
 
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