1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  4. Dismiss Notice
  5. The Highway to Hell has been laid open. Come along and participate in the 5th Special Effect Contest.
    Dismiss Notice
  6. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

New DC rules?

Discussion in 'Site Discussion' started by olofmoleman, Nov 28, 2005.

  1. olofmoleman

    olofmoleman

    Joined:
    Dec 5, 2004
    Messages:
    1,949
    Resources:
    232
    Models:
    111
    Icons:
    104
    Skins:
    14
    Maps:
    1
    Tutorials:
    2
    Resources:
    232
    I've been brwosing through the DCed models, and I noticed there are too many models that don't actualy don't deserve a DC.

    So I suggest new rules for DCing, so that not every model can be DCed.

    1. Must have a portrait
    2. Relative low poly and file size
    3. must be put some effort in modeling/skinning, so no simple geomerges etc.

    DCs aren't just about how it looks, it's about every espect of the model
     
  2. DeadDogNoGoWoof

    DeadDogNoGoWoof

    Joined:
    Nov 22, 2004
    Messages:
    1,104
    Resources:
    1
    Icons:
    1
    Resources:
    1
    you would have had to download every single one of those models to find out if they had a portrait or not.

    did you?

    and there was a 3385 poly model that was awarded DC. but, can you say, with a straight face, that that model is not awesome?



    i very much doubt there are ANY simple geomerges in that archive, excluding model skins.
     
  3. olofmoleman

    olofmoleman

    Joined:
    Dec 5, 2004
    Messages:
    1,949
    Resources:
    232
    Models:
    111
    Icons:
    104
    Skins:
    14
    Maps:
    1
    Tutorials:
    2
    Resources:
    232
    I haven't downloaded every DCed model to chack if they had portraits, but it's a good guideline for the future, isn't it?
     
  4. Blade.dk2

    Blade.dk2

    Joined:
    May 6, 2005
    Messages:
    441
    Resources:
    0
    Resources:
    0
    portrait OR camera.
     
  5. olofmoleman

    olofmoleman

    Joined:
    Dec 5, 2004
    Messages:
    1,949
    Resources:
    232
    Models:
    111
    Icons:
    104
    Skins:
    14
    Maps:
    1
    Tutorials:
    2
    Resources:
    232
    That makes no sense, when a model has a camera, it has a portrait...
     
  6. Horn

    Horn

    Joined:
    Mar 31, 2004
    Messages:
    938
    Resources:
    20
    Models:
    14
    Icons:
    1
    Skins:
    3
    Tutorials:
    2
    Resources:
    20
    A model can have a portrait animation and camera.

    OR

    A seperate portrait model.

    The latter covers most of Blizzard's models.
     
  7. ben_xuereb

    ben_xuereb

    Joined:
    Jun 28, 2005
    Messages:
    635
    Resources:
    0
    Resources:
    0
    olof that is a good idea but i cant realy judge modles if they dont deserve somthing cause i cant do no better
     
  8. Metal_Sonic

    Metal_Sonic

    Joined:
    Nov 6, 2004
    Messages:
    399
    Resources:
    9
    Models:
    9
    Resources:
    9
    Models shouldn't have to be low in file size. If you make (yes, not rip) a nice model with lots of animations, and a good skin, that shouldn't hinder it form receiving an award.
     
  9. Leopard

    Leopard

    Joined:
    Dec 29, 2004
    Messages:
    651
    Resources:
    22
    Icons:
    8
    Skins:
    12
    Maps:
    1
    Tutorials:
    1
    Resources:
    22
    Isn't it moderator's task? And you don't have to download all models, just some models which you think are beautiful, to check whether it has portrait(or just portrait anim) or not.
     
  10. Afronight_76

    Afronight_76

    Joined:
    Aug 3, 2004
    Messages:
    2,317
    Resources:
    75
    Models:
    21
    Icons:
    26
    Skins:
    26
    Tutorials:
    2
    Resources:
    75
    DC=director's choice, as in it's up to whatever is appealing to the director.
     
  11. olofmoleman

    olofmoleman

    Joined:
    Dec 5, 2004
    Messages:
    1,949
    Resources:
    232
    Models:
    111
    Icons:
    104
    Skins:
    14
    Maps:
    1
    Tutorials:
    2
    Resources:
    232
    yeah, of course the mods have the final word, but DCs are supposed to say "this model rocks"(well sorta), and rules for DCing can help mods make the right choices.
     
  12. Vexorian

    Vexorian

    Joined:
    Mar 11, 2004
    Messages:
    649
    Resources:
    1
    Maps:
    1
    Resources:
    1
    The fact is that this game's models are extremely low poly compared to other games latelly, so what you would call high poly is actually a model with a normal number of polys.


    DCs are about how the model looks, because models are eye candy , no player cares about the other aspects of a model and models are supposed to be used in games not to be studied.
     
  13. olofmoleman

    olofmoleman

    Joined:
    Dec 5, 2004
    Messages:
    1,949
    Resources:
    232
    Models:
    111
    Icons:
    104
    Skins:
    14
    Maps:
    1
    Tutorials:
    2
    Resources:
    232
    Sigh, you know what I mean, low poly and file size for wc3.

    Portraits are also eyecandy...
     
  14. Horn

    Horn

    Joined:
    Mar 31, 2004
    Messages:
    938
    Resources:
    20
    Models:
    14
    Icons:
    1
    Skins:
    3
    Tutorials:
    2
    Resources:
    20
    You can't really stop a model receiving DC for a portrait. You can add one in 5 seconds thanks to Magos.
     
  15. olofmoleman

    olofmoleman

    Joined:
    Dec 5, 2004
    Messages:
    1,949
    Resources:
    232
    Models:
    111
    Icons:
    104
    Skins:
    14
    Maps:
    1
    Tutorials:
    2
    Resources:
    232
    That's also true...
     
  16. Daelin

    Daelin

    Joined:
    Jul 20, 2004
    Messages:
    3,111
    Resources:
    41
    Models:
    22
    Icons:
    3
    Tutorials:
    16
    Resources:
    41
    However, a resource is good if you only have to import it in order to work and do no further changes to it (unless it comes to balancing in the case of the spells, where you may want to change some values, case in which those values should be easily changed by adding some special functions). Yes, this applies to Models, Skins, Icons and Spells (as far as I know, these are the basic resources).

    ~Daelin