- Joined
- Nov 3, 2013
- Messages
- 989
Can I override the default Neutral, as in player 13 (neutral), AI somehow? (besides manually triggering their every action) I tried to just make a custom AI for it (Melee(ish) map so it's good enough) this however didn't seem to work.
As it is all they do is put their 5 starting workers to mine gold, with or without running melee scripts and the map specific custom AI.
Update: Just making some changes to things like allies/enemies and neutrals sleeping then adding a normal (or custom) AI script is enough for getting them to at least play melee.
Edit: Sort of related question, can you import custom team color? Then you can probably use 3 extra neutral for CPU and let Neutral Hostile stay default for creep camps.
As it is all they do is put their 5 starting workers to mine gold, with or without running melee scripts and the map specific custom AI.
Update: Just making some changes to things like allies/enemies and neutrals sleeping then adding a normal (or custom) AI script is enough for getting them to at least play melee.
Edit: Sort of related question, can you import custom team color? Then you can probably use 3 extra neutral for CPU and let Neutral Hostile stay default for creep camps.
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