(3 ratings)
Well, I wanted to give them dark grey texture, but I didn't find anything fitting. I'll try to make them more slender.
I'm still on a see-saw about the overwhelming sharpness on the tips of those stones, no rock is ever gonna be that sharp.. and also, why don't you try animating the pillars further to slowly close around what they're building? like some rocky claws or so..
and yeah the blue magic needs to start lill sooner too and probably needs a fancier texture than that
Rocks can be that sharp. Happens quite often. Depends on the type of rock. Every type breaks differently. If you're going to try to critique something for realism, it would help to not be completely flawed in your perception of reality.
Ever heard of stone arrowheads or stone speartips? They're made by breaking stone into a point. By hitting it with another rock and letting pieces fall off as certain types of stone naturally break at a point; not by sharpening it. If it can be done by hitting it with a rock and it breaking off that way, then it can certainly happen in the natural environment when something huge collides with it, such as a boulder. If you've ever been to a mountain range, you've probably seen that while they're often rounded, there are still occasionally sharp edges to cliffs.
Not to mention that these rocks are being summoned out of the ground to build a structure, so the boundaries of reality have already far been exceeded. The rocks could end in the shape of a dragon if he wanted. The answer? Magic.