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[General] Negative armor and how to disable it

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Is there a way to disable negative armor values?

All the effects (Orb of Corruption, Acid Bomb, etc.) should still reduce armor but never bellow zero. I'm certain that, by default, minimum armor is -20 or -71% damage resistance, and everything after only updates text but the damage resistance stays at -71%.

Is there an easy way to move the cap from -20 to 0? Is it somewhere in Gameplay Constants, or in something like MiscData, or is that hardcoded? And if it truly is hardcoded, is there an workaround?
 
Is there an easy way to move the cap from -20 to 0? Is it somewhere in Gameplay Constants, or in something like MiscData, or is that hardcoded? And if it truly is hardcoded, is there an workaround?
As far as I am aware it is hard coded. So no easy work around...

Hard work around would be to track all armor values and use a system to raise/lower armor. The system could then implement a minimum armor value of 0.
 
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