- Joined
- Mar 31, 2015
- Messages
- 28
Is there a way to disable negative armor values?
All the effects (Orb of Corruption, Acid Bomb, etc.) should still reduce armor but never bellow zero. I'm certain that, by default, minimum armor is -20 or -71% damage resistance, and everything after only updates text but the damage resistance stays at -71%.
Is there an easy way to move the cap from -20 to 0? Is it somewhere in Gameplay Constants, or in something like MiscData, or is that hardcoded? And if it truly is hardcoded, is there an workaround?
All the effects (Orb of Corruption, Acid Bomb, etc.) should still reduce armor but never bellow zero. I'm certain that, by default, minimum armor is -20 or -71% damage resistance, and everything after only updates text but the damage resistance stays at -71%.
Is there an easy way to move the cap from -20 to 0? Is it somewhere in Gameplay Constants, or in something like MiscData, or is that hardcoded? And if it truly is hardcoded, is there an workaround?