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Leaderboard - Create a leaderboard for (All allies of Player 1 (Red)) titled Kills
Player Group - Pick every player in (All allies of Player 1 (Red)) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) slot status) Equal to Is playing
Then - Actions
Leaderboard - Add (Picked player) to (Last created leaderboard) with label (Name of (Picked player)) and value 0
Else - Actions
Do nothing
Leaderboard - Sort (Last created leaderboard) by Value in Descending order
Leaderboard - Show (Last created leaderboard)
For each (Integer A) from 1 to 12, do (Actions)
Loop - Actions
Set Kills[0] = 0
Add Point
Events
Unit - A unit owned by Player 12 (Brown) Dies
Conditions
Actions
Set Kills[(Player number of (Owner of (Killing unit)))] = (Kills[(Player number of (Owner of (Killing unit)))] + 1)
Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to Kills[(Player number of (Owner of (Killing unit)))]
Leaderboard - Sort (Last created leaderboard) by Value in Descending order
you kan change the event to Unit - A unit dies
and then add condiction an owner of triggering unit is equal to enemy or sometnig like that
or is not equal to ally
that's all
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