- Joined
- Mar 7, 2005
- Messages
- 824
I need a condition, but cant figure it out how i should do it :/
for example:
event: -player1 types in a chat massage: -gold
-player2 types in a chat massage: -gold
(dont know the fully trigger name for this moment)
condition: dont know :S
action: -give triggering player ***** gold
-remove *nameofunit* ownt by triggering player
And now after you typed it in you get the money and after it .. the unit is away from the rect and u cant use the "goldtrigger" any more..but one for the player who typed it in, for the other palyers i must be work. for example player1 type in "-gold" get the gold and after it only player one cant aktivate this trigger but for the other player who got this "unit" in the rect it must work.
this is just an example, my trigger is based on a save and load-herosystem. the aim is to load the hero only ones and not that u can load 10 heroes or more...
Thx in advance!
for example:
event: -player1 types in a chat massage: -gold
-player2 types in a chat massage: -gold
(dont know the fully trigger name for this moment)
condition: dont know :S
action: -give triggering player ***** gold
-remove *nameofunit* ownt by triggering player
And now after you typed it in you get the money and after it .. the unit is away from the rect and u cant use the "goldtrigger" any more..but one for the player who typed it in, for the other palyers i must be work. for example player1 type in "-gold" get the gold and after it only player one cant aktivate this trigger but for the other player who got this "unit" in the rect it must work.
this is just an example, my trigger is based on a save and load-herosystem. the aim is to load the hero only ones and not that u can load 10 heroes or more...
Thx in advance!