Im looking for a trigger that determines the health of a target so that i can have a move that if they are below a certain HP value it deals more damage for example
Event
Spell is cast
Condition
Spell being cast = Spell
Action
Set variable Caster=Casting unit
Set variable Target=Target of casted spell
(Heres where i want it)
If target less than X hp deal 250 ect ect....
(Im also using WE Unlimited ATM)
Thx for the help
Event
Spell is cast
Condition
Spell being cast = Spell
Action
Set variable Caster=Casting unit
Set variable Target=Target of casted spell
(Heres where i want it)
If target less than X hp deal 250 ect ect....
(Im also using WE Unlimited ATM)
Thx for the help