Hello. I need help on my map. 'tis called, well, it's a hero defense. It looks okay, but I know it doesn't have good qualities of a great map. I need a terrainer, a triggered ability maker and item and recipe maker. I've got the recipes and how to create the triggers, but I'm confused on ideas. Lastly, a hero creator. And anything else you think u can help with, I'm gladly accepting.
Now, I know you wouldn't like to contribute because my map sounds like a random n00bie map. Which it is. But I need help to make it better.
This map is basically a new version of an old one I've worked on, but I need help to improve it. It's going to have a version series, like most maps.
Thanks in advance.
I've got a name for the map, but I think I'll change it ...
Genre: Hero Defense
Description: Basically, a one-way hero defense. Troops will spawn every 10 (will be changed to be longer) seconds and a big advance force every 20 seconds. We can pick from a tavern, a variety of heroes, (now very little in numbers - 19 heroes). I have a random pick system and repick system but both of them might produce the same hero for two players, which is bad. 4 players in each team but will be 5 (a bit like DotA). Terraining needs (a lot of) improvement.
Needed persons:
Triggerer - to add triggers for money systems and alternate mana/currency system, repick and random pick and others. Also required to fix up existing triggers. Will get full credit in the map credits.
Terrainer - to improve existing terrain. It looks very boring now, and square. Credit depends on how much job/effort is done.
Hero Creator - requires good creativity and imagination. Also can show ideas of abilities of that hero. Can get full credit too.
And that's all for now ... If you can be two of the above, then that's even greater.
Now, I know you wouldn't like to contribute because my map sounds like a random n00bie map. Which it is. But I need help to make it better.
This map is basically a new version of an old one I've worked on, but I need help to improve it. It's going to have a version series, like most maps.
Thanks in advance.

I've got a name for the map, but I think I'll change it ...
Genre: Hero Defense
Description: Basically, a one-way hero defense. Troops will spawn every 10 (will be changed to be longer) seconds and a big advance force every 20 seconds. We can pick from a tavern, a variety of heroes, (now very little in numbers - 19 heroes). I have a random pick system and repick system but both of them might produce the same hero for two players, which is bad. 4 players in each team but will be 5 (a bit like DotA). Terraining needs (a lot of) improvement.
Needed persons:
Triggerer - to add triggers for money systems and alternate mana/currency system, repick and random pick and others. Also required to fix up existing triggers. Will get full credit in the map credits.
Terrainer - to improve existing terrain. It looks very boring now, and square. Credit depends on how much job/effort is done.
Hero Creator - requires good creativity and imagination. Also can show ideas of abilities of that hero. Can get full credit too.
And that's all for now ... If you can be two of the above, then that's even greater.
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