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Hi there people, I need help in my map... If you played Farmer vs. Hunter, a farm that trains Chicken after you contructed and it continues after a chicken finished training. Can somebody do that for me too? I will bring them in my map credits. =)
A unit finishes construction
Constructed unit type == your building type
Add unit into a unit group
Every x seconds of time
Pick unis in group
--if unit is alive
---then create one chicken at position of the unit
---else remove unit from group
--endif
A unit finishes construction
Constructed unit type == your building type
Add unit into a unit group
Every x seconds of time
Pick unis in group
--if unit is alive
---then create one chicken at position of the unit
---else remove unit from group
--endif
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