- Joined
- Dec 10, 2010
- Messages
- 16
Okay, so I am very confused on the triggers and others for this ability, so I really need help from you guys.
Anyway, my ability is very similar to Elune's Arrow, but it stops when it hits a doodad or a higher cliff(including those edited with the Height editor in the Terrain Palette) but it will continue if it passes a lower cliff. Also, when the projectile hits a unit, the unit will be knocked back(and will rise up then down again but not pass through cliffs). Also, I want it to rebound when two of them collide.
Please express this in a map because I am VERY awful in triggers.
Anyway, my ability is very similar to Elune's Arrow, but it stops when it hits a doodad or a higher cliff(including those edited with the Height editor in the Terrain Palette) but it will continue if it passes a lower cliff. Also, when the projectile hits a unit, the unit will be knocked back(and will rise up then down again but not pass through cliffs). Also, I want it to rebound when two of them collide.
Please express this in a map because I am VERY awful in triggers.