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Need help with some Map Making Problems

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Level 4
Joined
Aug 14, 2005
Messages
49
Hello all.

I am having some serious Problems in creating my new Cinematic map. I once used to make many of them, but that is about 2 years ago, so I forgot a bit too much :D Need your help to get up again.

Ok so my first problem is: I would want to Remove some Doodads, which are Props and Cinematics, now the problem is: These are no destuctibles, which I cannot remove with the appropriate trigger. I need them for the beginning of the Cine. Map, but then they would just lame the whole movie, so I need to remove these.

Second of all: I require a huge space, since the cinematic will play in many diffrent locations, as for that I used the WE Unlimited Optimiser, to generate a huge map, now the problem is this blows off the limits, and I cannot change some of the map options. On the other hand, there seems to be no NOLIMITS for 1.18, the one which does exist for 1.17 bugs the editor, and does not remove the limits.


So all together I would just need two things from you guys :) :
1. How can I remove Doodads, which are not destructibles
2. How can I remove the limits in my map. (NOLIMITS 1.17 won't work!)

I thank you for any help you can give me.

Ouguiya
 
Level 3
Joined
Jul 23, 2004
Messages
58
1. You can create dummy units with the tree model. Think that will work.
2. Sorry i don't know that. maybe you can create a campaign and go step to step forward to the other maps.

hope i helped you
 
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