- Joined
- Sep 6, 2005
- Messages
- 20
I have a map where you give a computer a hero unit to a computer to attack with by moving it into a region. When it dies under the computer's control, I want the hero to go back under the original owners control so he can revive at the altar, use skill points, and buy more items for the hero. The current trigger I have goes something like this...
Trigger 1:
Events: Unit - A unit enters (region)
Conditions:
Actions: Unit - move unit instantly to center of (other region) facing (another region)
Unit - change ownership of (triggering unit) to player 9 (computer) and retain color.
Trigger 2:
Events:
A unit owned by player 9 (computer) dies
Conditions:
((Triggering Unit)is a hero) equal to true
Actions:
Unit - Change ownership of (dying unit) to (previous owner) and retain color.
This trigger doesn't work one bit that I can notice. I know that when I give a hero to gray, and it dies, it doesn't come back to me. Does anybody have any tips?
Trigger 1:
Events: Unit - A unit enters (region)
Conditions:
Actions: Unit - move unit instantly to center of (other region) facing (another region)
Unit - change ownership of (triggering unit) to player 9 (computer) and retain color.
Trigger 2:
Events:
A unit owned by player 9 (computer) dies
Conditions:
((Triggering Unit)is a hero) equal to true
Actions:
Unit - Change ownership of (dying unit) to (previous owner) and retain color.
This trigger doesn't work one bit that I can notice. I know that when I give a hero to gray, and it dies, it doesn't come back to me. Does anybody have any tips?