I have 4 triggers to open gates. all exactly the same except different gates and rects and 2 are players 7,8,9,10,11,12 for the conditions. Then i have 4 to close them all exactly the same as the one here but different gates and rects. Thx
Also wtf is a rect there used to be regions.
1.Events
Unit - A unit enters (Convert East First Gate <gen> to a region)
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Destructible - Open City Entrance 0030 <gen>
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2.Events
Unit - A unit leaves (Convert East First Gate <gen> to a region)
Conditions
Actions
Destructible - Close City Entrance 0030 <gen>
Also wtf is a rect there used to be regions.
1.Events
Unit - A unit enters (Convert East First Gate <gen> to a region)
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 5 (Yellow)
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Destructible - Open City Entrance 0030 <gen>
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2.Events
Unit - A unit leaves (Convert East First Gate <gen> to a region)
Conditions
Actions
Destructible - Close City Entrance 0030 <gen>