- Joined
- Nov 19, 2007
- Messages
- 20
As of now, I'm trying to implement a new system into a game that I have been working on for quite some time.
I've already added a leader board function which tracks how many kills a player has tallied up, but recently I've thought of a new idea which could spice my map up a little.
I was wondering if it is possible to add a new system where a player could reach 25 kills, which would then enable the ability to construct a certain building.
Here is what I've done so far:
I've created a building that is called "25 Kills" and added that to the requirements of the building that I want to construct. What I am wondering is if it is possible to remove that requirement through triggering (GUI) after a player reaches a certain number of kills.
Any help on this would be greatly appreciated.
I've already added a leader board function which tracks how many kills a player has tallied up, but recently I've thought of a new idea which could spice my map up a little.
I was wondering if it is possible to add a new system where a player could reach 25 kills, which would then enable the ability to construct a certain building.
Here is what I've done so far:
I've created a building that is called "25 Kills" and added that to the requirements of the building that I want to construct. What I am wondering is if it is possible to remove that requirement through triggering (GUI) after a player reaches a certain number of kills.
Any help on this would be greatly appreciated.