Need help with adding a condition.

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Hi, new to the site and the map making community, so this might be a dumb question, but how would i make a condition of a unit being dead. Im making a cutscene and I want to have a certain hero die before it can be triggered, and ive tried everything I can think of and nothing works.
 

Uncle

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For a specific unit, like one you've placed on the map, you use the Unit Comparison condition.
  • example 1
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Triggering unit) Equal to Paladin 0000 <gen>
    • Actions
      • -------- Play cinematic --------
For a generic unit of a particular type you use the Unit-Type Comparison condition:
  • example 2
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Paladin
    • Actions
      • -------- Play cinematic --------
 
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