- Joined
- Sep 5, 2004
- Messages
- 32
The first spell delays the time of damage taken. Meaning from time of activation there would be a countdown, of 60 seconds, all dmg taken during the period = 0. Then after timer expires all damage taken during the period will be returned.
Lv 1: 60 sec delay
Lv 2: 70 sec delay
Lv 3: 80 sec delay
The second spell is a random summoning spell. As in there would be 3 candidates to choose from but by the com.That means which one would be summoned if you use the spell would be totally at random.
Lv1: summons bear, hawk or serpent
Lv2: summons bear, hawk or serpent (stronger)
Lv3: summons bear, hawk or serpent (even stronger)
Lv4: summons bear, hawk or serpent (strongest)
Lv 1: 60 sec delay
Lv 2: 70 sec delay
Lv 3: 80 sec delay
The second spell is a random summoning spell. As in there would be 3 candidates to choose from but by the com.That means which one would be summoned if you use the spell would be totally at random.
Lv1: summons bear, hawk or serpent
Lv2: summons bear, hawk or serpent (stronger)
Lv3: summons bear, hawk or serpent (even stronger)
Lv4: summons bear, hawk or serpent (strongest)