sentrywiz
S
sentrywiz
Hi.
I am making a hack n slash, simple to the bone arena. In it, I want units to not click on items on the ground in order to acquire them, just to be near them. That being said, I have:
-9 regions
-7 items
-each region spawns a different item (or example, 2-3 regions spawn same kind of item)
I am having issues figuring out:
1. trigger-wise, don't have ideas on checking the range between the unit and the item there.
2. trigger-wise, don't have ideas on checking if the unit already has the same item so he can't pick it up
3. i have one inventory slot allowed, to deny players more than one item being used at a time. and with this, I need the item to be dropped, removed first before the new one picked up.
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Please post in GUI-like triggers only. I don't fully understand jass. Thank you
I am making a hack n slash, simple to the bone arena. In it, I want units to not click on items on the ground in order to acquire them, just to be near them. That being said, I have:
-9 regions
-7 items
-each region spawns a different item (or example, 2-3 regions spawn same kind of item)
I am having issues figuring out:
1. trigger-wise, don't have ideas on checking the range between the unit and the item there.
2. trigger-wise, don't have ideas on checking if the unit already has the same item so he can't pick it up
3. i have one inventory slot allowed, to deny players more than one item being used at a time. and with this, I need the item to be dropped, removed first before the new one picked up.
---------------------------
Please post in GUI-like triggers only. I don't fully understand jass. Thank you