• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Need Help using Attachments

Status
Not open for further replies.
Level 4
Joined
Oct 22, 2007
Messages
61
i need help figureing out how to use them whenever i put one on a map i do all that everyone tells me (witch most of what they say its like blah blah blah to me cause the say it weird where i cant realy understand it) so could someone let give me instruction on how nicely and say it like u would a stupid person witch im not its just i have hard time understanding some things. thanks. :infl_thumbs_up:
 
Level 3
Joined
Sep 20, 2007
Messages
37
if you want to attach an imported model you'll need to use triggers. if you want it on all the time then make a trigg that does this
event - map init
action - [special effects category] create a special effect on a unit
in that action (createspeceffonunit) you can pick the model you want to apply and the unit to apply it to, also where it asks where you want it placed you'll need an attachment point, if you google common attachment points you can find them or just use: weapon, origin, overhead (sorry i can't think of any more :p)

if you wanted to do something slightly more complex like the knockback ground rubble then just post what you need, i'm giving you this example because i'm assuming that's probably what you want it for...
 
Status
Not open for further replies.
Top