Can you toss together a simple non-jass trigger that does this? I couldn't figure out how to do it. I was trying to get something along the lines of: a unit dies, unit is in unit group: undeadinaera1, then drop items. I couldn't figure out the items part. And I wanted it to be a %chance, similar if not exact to the drop table I had.
Also, is there a simpler way to do the random spawn trigger?