need help on skins

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Well first of all:

You should be using 7.0 or 8.0 (my suggestion)
You should export the skin via WC3 Viewer as a 32bits .tga
Go to load from alpha channel (alpha channel one) under masks.
Your colour palette on the right should turn white - grey - black colour.
Select the part you want to alpha out with the selection tool or freehand selection tool. Using a paint brush, select the DARKEST black colour on the palette and colour the part in.
Save to alpha channel and save your work. Your done.
 
Afronight_76 said:
wtf are you talking about photopaint. no such thing. do you man photoshop? because i have it its just that if i save any skins as a tga (opens up with photshop) it wont load and in the wc3 viewer it sez invalid value. and yes i did save it as a blp not a mdx.

WC3 Viewer reads .tga as remap texture skins and conversion
.blp = image type (you can't " save as .mdx " )
 
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