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need help in a condition

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Apr 27, 2008
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i creating a trriger that works only if player 2 bleu is playing (player 1 and 7 are computers) other slots are empty (open or closed)
this trriger allow player 2 bleu to write a mode allowing him to buy all heroes and another to make there lvl max
i only need help with the event and the condition
 
  • Conditions
    • (Player 1 (Red) controller) Equal to Computer
    • (Player 3 (Teal) controller) Equal to None
    • (Player 4 (Purple) controller) Equal to None
    • (Player 5 (Yellow) controller) Equal to None
    • (Player 6 (Orange) controller) Equal to None
    • (Player 7 (Green) controller) Equal to Computer
    • (Player 8 (Pink) controller) Equal to None
    • (Player 9 (Gray) controller) Equal to None
    • (Player 10 (Light Blue) controller) Equal to None
    • (Player 11 (Dark Green) controller) Equal to None
    • (Player 12 (Brown) controller) Equal to None
 
make as avator said:
condition:
player 1 red slot equal to user equal to false

player 3 red slot equal to user equal to false
player 4 red slot equal to user equal to false
player 5 red slot equal to user equal to false
player 6 red slot equal to user equal to false
player 7 red slot equal to user equal to false
player 8 red slot equal to user equal to false
player 9 red slot equal to user equal to false
player 10 red slot equal to user equal to false
player 11 red slot equal to user equal to false
player 12 red slot equal to user equal to false

and give rep to avator not me
 
  • Conditions
    • (Player 1 (Red) controller) Equal to Computer
    • (Player 3 (Teal) controller) Equal to None
    • (Player 4 (Purple) controller) Equal to None
    • (Player 5 (Yellow) controller) Equal to None
    • (Player 6 (Orange) controller) Equal to None
    • (Player 7 (Green) controller) Equal to Computer
    • (Player 8 (Pink) controller) Equal to None
    • (Player 9 (Gray) controller) Equal to None
    • (Player 10 (Light Blue) controller) Equal to None
    • (Player 11 (Dark Green) controller) Equal to None
    • (Player 12 (Brown) controller) Equal to None

That trigger. Remember that player 2 is not included or you want to set him 'Equal to User', Player 1 and 7 are Computers and the rest are None. Remember that these are Conditions, not Actions. So select Add Condition instead of Add Action, or you will get the wrong list op available commands, which doesn't include these.
 
Event:-player 2 types -test as exact match
Condition:
(Player 1 (Red) controller) Equal to Computer
(Player 3 (Teal) controller) Equal to None
(Player 4 (Purple) controller) Equal to None
(Player 5 (Yellow) controller) Equal to None
(Player 6 (Orange) controller) Equal to None
(Player 7 (Green) controller) Equal to Computer
(Player 8 (Pink) controller) Equal to None
(Player 9 (Gray) controller) Equal to None
(Player 10 (Light Blue) controller) Equal to None
(Player 11 (Dark Green) controller) Equal to None
(Player 12 (Brown) controller) Equal to None

Action:...

Sorry guys its still dont work

Numerion i cant put equal to true or false it do not exist in this condition
 
I would just use booleans to signify if a player is in the game.

AND all conditions are true:
booleans[1,3,4,5,6,7,8,9,whatever] are false
booleans[2] is true

Actions:
Whatever
 
Try placing that condition I posted in your 'Melee Initialization' trigger. That should cause everything to work only when those conditions are met.

Also (just in case) try to enter the 'And (multiple conditions)' condition, and drag all conditions under that one.

If that doesn't work, I think you best post your map here, so we can have a better look on the situation.
 
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