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[Import] Need help, imported model with several skins

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Nov 3, 2015
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Hello. I have imported a custom unit model, and with it also came 6 skins for it. I have successfully imported the model, but I don't understand how the skins work. When I make a new unit, I can choose the custom model for it and it works, but I'm not sure how to select the skins for it.

This is how it looks when I select the model for the unit: https://puu.sh/l8qQX/1446f33a95.png

This is how my Import Manager looks: https://puu.sh/l8qWV/d49c9f5bc0.png

Maybe I put the wrong paths for the skins, I'm not sure. But I can only get the model to work, not the skins for it, and this is what I want help with. Thanks for replies :)
 
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Nov 3, 2015
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There is no option to select a skin. You only select the model and put down the correct skin paths in import manager.

The textures will overwrite whatever path they're set to.

So I can only use one of the textures on the model? Or maybe can I make multiplie copies of the model and rename them, one for each texture? I'm not at home right now so I can't test stuff.

If you open the Model in Magos Model Editor and go to the textures window, you will see what paths you need. My guess is some of those blp's need a " Texture\ "
in front.

That might be it, I'll have to try it when I get home. But I used the program MDX Pather on the model, and it told me the paths and those are the paths I put in that you can see in the image.
 
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