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Need help creating destructible environment death trigger

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Level 14
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Mar 27, 2008
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So I have a trigger completed and ready where if a unit runs across a small part of a region, the bridge collapses behind it.

Now what I need to make is a trigger that if any of the units are on the bridge when it collapses, they are killed instantly, yet I have no clue how do to that.

Can someone help? Thanks!
 

Dr Super Good

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Jan 18, 2005
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You should wait till the bridge collapse animation ends while trapping the units on the collapsing bridge so you get to see the units fall down and then die. It looks better than units spontaneously dying in mid-air as the bridge falls (especially when siege weapons explode).

Remember to filter out air units. It makes no sense for a collapsing bridge to kill air units flying above it.
 
Level 14
Joined
Mar 27, 2008
Messages
1,003
You should wait till the bridge collapse animation ends while trapping the units on the collapsing bridge so you get to see the units fall down and then die. It looks better than units spontaneously dying in mid-air as the bridge falls (especially when siege weapons explode).

Remember to filter out air units. It makes no sense for a collapsing bridge to kill air units flying above it.

Oh shit, I completely forgot to filter air units. Thanks for pointing that out! It would have killed some of the spirits if I didn't do that.
What condition would I use to filter them?
 
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