• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Need an "skin" explanation!! Please enter

Status
Not open for further replies.
Let's say I have a custom skin used on a Blood Mage unit.

1. I import the skin in Import Manager.
2. I edit the imported skin and changing the path and the name into Textures\Hero_Bloodelf.blp
3. Then I save the map and quit World Editor.
4. Then I re-open the program and the map.
5. In the object editor in the unit section, I'll make a unit that will use the Blood Mage character (I can notice the changes in the preview).
6. Now I can use the Blood Mage with the custom skin in my map.
7. ????
8. PROFIT!
 
Level 8
Joined
Feb 14, 2008
Messages
364
5. In the object editor in the unit section, I'll make a unit that will use the Blood Mage character (I can notice the changes in the preview).

Sorry if im noobish i have never used skins before. What do you do when you open up the object editor? Where do i change the model of him? (just the same place as the regular models?).. ups sorry for double posting!
________
MISTRESSKYLLINA live
 
Last edited:
Status
Not open for further replies.
Top