- Joined
- Jan 17, 2009
- Messages
- 372
Hello everyone,
I would like to start working on a map but before i can start some people to help me with it. I would appreciate if you could help me with this.
Here is a unorganized layout of the map so far (it's very long sorry about that)
Items/Game Affecting Destructibles
-Explosive Barrels
-Fireworks
-Flare
-Health Potions
-Mana Potions
-Magic Fragment (random spell)
HUMAN UNITS
Engineer
-Creates units or useful items to be used by teammates or self
Healer
-Heals teammates/self
-Damages Undead w/ holy abilities
-low to average health
Mage
-Focuses mainly on damage
-Weak health
-Most abilities AoE
Warrior
-Tank
-Slow Attack
-High-Average Damage
-Disrupts large groups
UNDEAD UNITS
1st Level
-Ghouls
-average all around
2nd Level
-Necromancers
-Summons
-Civilian corpse to zombie
-Footman corpse to Skeleton warrior
-Wizard to Skeletal Mage
-Archer to skeleton archer
3rd Level
-Banshee
-Super Fast
-Low Health
-Screams to attract more undead
-High Attack
4th Level
-Crypt Fiend
-Traps humans with web
-Plants egg sacks
-When egg sacks hatch release many small beetles
5th Level
-Abomination
-High Attack
-High Health
-Slow Attack
-AoE Damage upon death
-knockback with attack
? Level
-Sludge
-flings toxic sludge at enemies
-DoT and/or slows unit
-? Health
SPECIFICS FOR HEROES
Human Units
Engineer
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana
Healer
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana
Mage
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana
Warrior
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana
INTRODUCING UNDEAD UNITS (starting area)
Ghoul
-?
Necromancer
-in a city or village, massacre of citizens or villagers, summon units from corpses
Sludge
-Swamp
Banshee
-Graveyard
Crypt Fiend
-Forest, spider area?
Abomination
-Ritual out of pile of corpses with necromancers
*NOTE: units will stack into battles throughout game, ex: In battles if the unit has been introduced it will be spawned
OBJECTIVES
Throughout the game the players will have to complete a series of objectives in order to continue from what is preventing them from moving forward
**Terrain needs to be made or layed out before specific objectives can be created.
***These tasks should occur between when the undead are introduced
-Ideas
-Walk into a area with a tavern with big tubs of alcohol, or other explosive tanks many hordes of zombies start to spawn all around you, you have to find high ground and blow up explosive tanks in order to survive
-Must escort a person you rescued to a place where he creates or opens a pathway for you, must defend him while he opens pathway
-Must find and turn on or destroy a certain number of generators to open a gate or make a bridge.
-Must destroy bridge to stop zombies from crossing
-Must close gate to stop zombies from getting through
GENERAL WALKTHROUGH
-You will start at ___________(unknown area for now) there will be 1 undead horde that you will fight inbetween the introducing areas and the objectives, example, Starting Area --> Undead Horde fight --> Introduce new undead unit --> Undead Horde? (Optional at this point) --> Objective, Repeat excluding starting area.
People i need to start the map:
-Terrainer, Most important
-Coder, i would like it to be someone who knows JASS (not vJASS just JASS)but if not i can settle for GUI. I do NOT need anyone for spells and systems, just for events and such in the map.
Thank you for reading this and i hope you can help.
Members So Far:
T4COBELL- trigger for various events
Arcmage- systems and spells coder
starILL-ideas
AlienArsonist- Terrain
I would like to start working on a map but before i can start some people to help me with it. I would appreciate if you could help me with this.
Here is a unorganized layout of the map so far (it's very long sorry about that)
Items/Game Affecting Destructibles
-Explosive Barrels
-Fireworks
-Flare
-Health Potions
-Mana Potions
-Magic Fragment (random spell)
HUMAN UNITS
Engineer
-Creates units or useful items to be used by teammates or self
Healer
-Heals teammates/self
-Damages Undead w/ holy abilities
-low to average health
Mage
-Focuses mainly on damage
-Weak health
-Most abilities AoE
Warrior
-Tank
-Slow Attack
-High-Average Damage
-Disrupts large groups
UNDEAD UNITS
1st Level
-Ghouls
-average all around
2nd Level
-Necromancers
-Summons
-Civilian corpse to zombie
-Footman corpse to Skeleton warrior
-Wizard to Skeletal Mage
-Archer to skeleton archer
3rd Level
-Banshee
-Super Fast
-Low Health
-Screams to attract more undead
-High Attack
4th Level
-Crypt Fiend
-Traps humans with web
-Plants egg sacks
-When egg sacks hatch release many small beetles
5th Level
-Abomination
-High Attack
-High Health
-Slow Attack
-AoE Damage upon death
-knockback with attack
? Level
-Sludge
-flings toxic sludge at enemies
-DoT and/or slows unit
-? Health
SPECIFICS FOR HEROES
Human Units
Engineer
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana
Healer
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana
Mage
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana
Warrior
-Abilities
-<ability 1>
-description
-<ability 2>
-description
-<ability 3>
-description
-<ultimate>
-description
-Health
-Mana
INTRODUCING UNDEAD UNITS (starting area)
Ghoul
-?
Necromancer
-in a city or village, massacre of citizens or villagers, summon units from corpses
Sludge
-Swamp
Banshee
-Graveyard
Crypt Fiend
-Forest, spider area?
Abomination
-Ritual out of pile of corpses with necromancers
*NOTE: units will stack into battles throughout game, ex: In battles if the unit has been introduced it will be spawned
OBJECTIVES
Throughout the game the players will have to complete a series of objectives in order to continue from what is preventing them from moving forward
**Terrain needs to be made or layed out before specific objectives can be created.
***These tasks should occur between when the undead are introduced
-Ideas
-Walk into a area with a tavern with big tubs of alcohol, or other explosive tanks many hordes of zombies start to spawn all around you, you have to find high ground and blow up explosive tanks in order to survive
-Must escort a person you rescued to a place where he creates or opens a pathway for you, must defend him while he opens pathway
-Must find and turn on or destroy a certain number of generators to open a gate or make a bridge.
-Must destroy bridge to stop zombies from crossing
-Must close gate to stop zombies from getting through
GENERAL WALKTHROUGH
-You will start at ___________(unknown area for now) there will be 1 undead horde that you will fight inbetween the introducing areas and the objectives, example, Starting Area --> Undead Horde fight --> Introduce new undead unit --> Undead Horde? (Optional at this point) --> Objective, Repeat excluding starting area.
People i need to start the map:
-Terrainer, Most important
-Coder, i would like it to be someone who knows JASS (not vJASS just JASS)but if not i can settle for GUI. I do NOT need anyone for spells and systems, just for events and such in the map.
Thank you for reading this and i hope you can help.
Members So Far:
T4COBELL- trigger for various events
Arcmage- systems and spells coder
starILL-ideas
AlienArsonist- Terrain
Last edited: